using System.IO; namespace TeleSharp.TL { [TLObject(-38694904)] public class TLMessageMediaGame : TLAbsMessageMedia { public override int Constructor => -38694904; public TLGame game { get; set; } public void ComputeFlags() { } public override void DeserializeBody(BinaryReader br) { game = (TLGame) ObjectUtils.DeserializeObject(br); } public override void SerializeBody(BinaryWriter bw) { bw.Write(Constructor); ObjectUtils.SerializeObject(game, bw); } } }