lwjgl2-arm64/src/java/org/lwjgl/util/model/Vertex.java

105 lines
2.8 KiB
Java

/*
* Copyright (c) 2003 Shaven Puppy Ltd
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Shaven Puppy' nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.util.model;
import java.io.Serializable;
import org.lwjgl.util.vector.ReadableVector2f;
import org.lwjgl.util.vector.ReadableVector3f;
/**
* $Id$
*
* A single vertex in a mesh.
*
* @author $Author$
* @version $Revision$
*/
public class Vertex implements Serializable {
public static final long serialVersionUID = 1L;
/** Coordinates */
private final ReadableVector3f coords;
/** Normal */
private final ReadableVector3f normal;
/** Texture coordinates */
private final ReadableVector2f texCoords;
/** Skin */
private final Skin[] skin;
/**
* C'tor
* @param coords
* @param normal
* @param texCoords
* @param skin
*/
public Vertex(ReadableVector3f coords, ReadableVector3f normal, ReadableVector2f texCoords, Skin[] skin) {
this.coords = coords;
this.normal = normal;
this.texCoords = texCoords;
this.skin = skin;
}
/**
* @return Returns the coords.
*/
public ReadableVector3f getCoords() {
return coords;
}
/**
* @return Returns the normal.
*/
public ReadableVector3f getNormal() {
return normal;
}
/**
* @return Returns the skin.
*/
public Skin[] getSkin() {
return skin;
}
/**
* @return Returns the texCoords.
*/
public ReadableVector2f getTexCoords() {
return texCoords;
}
}