/* * Copyright (c) 2003 Shaven Puppy Ltd * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'Shaven Puppy' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.lwjgl.util.model; import java.io.Serializable; import org.lwjgl.util.vector.ReadableVector2f; import org.lwjgl.util.vector.ReadableVector3f; /** * $Id$ * * A single vertex in a mesh. * * @author $Author$ * @version $Revision$ */ public class Vertex implements Serializable { public static final long serialVersionUID = 1L; /** Coordinates */ private final ReadableVector3f coords; /** Normal */ private final ReadableVector3f normal; /** Texture coordinates */ private final ReadableVector2f texCoords; /** Skin */ private final Skin[] skin; /** * C'tor * @param coords * @param normal * @param texCoords * @param skin */ public Vertex(ReadableVector3f coords, ReadableVector3f normal, ReadableVector2f texCoords, Skin[] skin) { this.coords = coords; this.normal = normal; this.texCoords = texCoords; this.skin = skin; } /** * @return Returns the coords. */ public ReadableVector3f getCoords() { return coords; } /** * @return Returns the normal. */ public ReadableVector3f getNormal() { return normal; } /** * @return Returns the skin. */ public Skin[] getSkin() { return skin; } /** * @return Returns the texCoords. */ public ReadableVector2f getTexCoords() { return texCoords; } }