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context.c
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Windows: Don't use WS_EX_TOPMOST for fullscreen windows.
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2006-12-22 11:23:45 +00:00 |
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context.h
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
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dinputhelper.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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dinputhelper.h
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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display.c
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Windows: Don't use a dummy window (HDC) when finding a pixel format but use the actual window directly. This will avoid cases where the pixel format index for the dummy window's HDC wasn't valid for the actual window's HDC. It also avoid unnecessary complexity.
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2006-10-11 13:48:48 +00:00 |
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display.h
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Windows: Move more of Display.getVersion to java
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2006-07-15 19:25:13 +00:00 |
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extgl_wgl.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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extgl_wgl.h
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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LWJGL.c
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Windows: Rename Win32* files to Windows*
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2006-07-12 18:32:58 +00:00 |
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org_lwjgl_input_Cursor.c
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Windows: Replace _WIN32 macro with _MSC_VER since the conditionals are really for the MSVC compiler, not for the windows platform in general. Code cleanup.
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2006-07-15 21:01:11 +00:00 |
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org_lwjgl_opengl_Display.c
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Windows: Re-add UpdateWindow to make sure fullscreen windows are cleared faster
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2007-01-04 13:44:23 +00:00 |
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org_lwjgl_opengl_Pbuffer.c
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
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org_lwjgl_opengl_WindowsAWTGLCanvasPeerInfo.c
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
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org_lwjgl_opengl_WindowsAWTInput.c
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
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org_lwjgl_opengl_WindowsContextImplementation.c
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Windows: Simplify context creation and don't cache the extensions information struct in native code. Just reload it at each use (only at setSwapInterval currently).
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2006-12-22 10:36:04 +00:00 |
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org_lwjgl_opengl_WindowsDirectInput3.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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org_lwjgl_opengl_WindowsDirectInput8.c
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Windows: Don't ignore errors from CoInitialize
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2006-09-21 13:49:49 +00:00 |
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org_lwjgl_opengl_WindowsDirectInputDevice3.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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org_lwjgl_opengl_WindowsDirectInputDevice8.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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org_lwjgl_opengl_WindowsDisplayPeerInfo.c
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
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org_lwjgl_opengl_WindowsKeyboard.c
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Windows: Restore the old ToAscii code used on win9x platforms in an attempt to fix broken keyboard input on win98se machines.
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2006-10-11 20:26:35 +00:00 |
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org_lwjgl_opengl_WindowsPeerInfo.c
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Windows: Fix compiler warning
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2006-10-30 15:49:02 +00:00 |
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org_lwjgl_opengl_WindowsRegistry.c
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Windows: Rename Win32* files to Windows*
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2006-07-12 18:32:58 +00:00 |
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org_lwjgl_Sys.c
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Windows: Moved NativeSysImplementation.java to WindowsSysImplementation.java and moved some native code to java.
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2006-07-15 19:45:36 +00:00 |
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Window.h
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
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windows_al.c
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Windows: Rename Win32* files to Windows*
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2006-07-12 18:32:58 +00:00 |