Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.

This commit is contained in:
Elias Naur 2006-07-12 18:09:11 +00:00
parent 624f93ba34
commit 7815607e09
27 changed files with 17 additions and 6 deletions

View file

@ -153,7 +153,7 @@
<fileset id="lwjgl.source.fileset" dir=".">
<include name="build.xml" />
<include name="src/**" />
<include name="platform_build/win32_ms_cmdline/*.bat" />
<include name="platform_build/**/*" />
</fileset>
<!-- files in the base package -->
@ -201,7 +201,7 @@
<uptodate property="lwjgl.main.built" targetfile="${lwjgl.lib}/win32/lwjgl.dll" >
<srcfiles dir= "${lwjgl.src.native}/common" includes="*.c*"/>
<srcfiles dir= "${lwjgl.src.native}/generated" includes="*.c"/>
<srcfiles dir= "${lwjgl.src.native}/win32" includes="*.cpp"/>
<srcfiles dir= "${lwjgl.src.native}/windows" includes="*.c"/>
</uptodate>
<uptodate property="lwjgl.fmod.built" targetfile="${lwjgl.lib}/win32/lwjgl-fmod3.dll" >
@ -356,9 +356,20 @@
<target name="runtest" depends="all">
<fail message="test.mainclass is not set. Use 'ant -Dtest.mainclass=&lt;main-class&gt; runtest'" unless="test.mainclass"/>
<condition property="native_path" value="libs/win32">
<os family="windows" />
</condition>
<condition property="native_path" value="libs/linux">
<os name="Linux" />
</condition>
<condition property="native_path" value="libs/macosx">
<os name="Mac OS X" />
</condition>
<java classname="${test.mainclass}" classpath="${lwjgl.lib}/lwjgl.jar:${lwjgl.lib}/lwjgl_util.jar:${lwjgl.lib}/lwjgl_test.jar" fork="true">
<jvmarg value="-Dorg.lwjgl.util.Debug=true"/>
<jvmarg value="-Djava.library.path=libs/linux:libs/win32:libs/macosx"/>
<jvmarg value="-Djava.library.path=${native_path}"/>
</java>
</target>
@ -507,7 +518,7 @@
<class name="org.lwjgl.opengl.LinuxCanvasImplementation" />
</javah>
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/win32" force="yes">
<javah classpath="${lwjgl.bin}" destdir="${lwjgl.src.native}/windows" force="yes">
<class name="org.lwjgl.opengl.WindowsKeyboard" />
<class name="org.lwjgl.opengl.WindowsDirectInput8" />
<class name="org.lwjgl.opengl.WindowsDirectInputDevice8" />

View file

@ -18,9 +18,9 @@
<arg value="/I${java.home}\..\include"/>
<arg value="/I${java.home}\..\include\win32"/>
<arg value="/I${native}\common"/>
<arg value="/I${native}\win32"/>
<arg value="/I${native}\windows"/>
<srcfile/>
<fileset dir="${native}/win32" includes="*.c"/>
<fileset dir="${native}/windows" includes="*.c"/>
<fileset dir="${native}/common" includes="*.c"/>
<fileset dir="${native}/generated" includes="*.c"/>
<mapper type="glob" from="*.c" to="*.obj"/>