Commit graph

343 commits

Author SHA1 Message Date
Brian Matzon e8cd4439cb OpenAL info program a la openal-soft's openal-info 2008-06-04 21:31:52 +00:00
Elias Naur d46bc5d297 Fixed KeyboardTest 2008-04-22 21:26:39 +00:00
Elias Naur 31c2b22dd8 Added GearsApplet test 2008-04-22 18:09:45 +00:00
Elias Naur b4fe6f6d8d Made FullScreenWindowedTest call Display.destroy() on exit 2008-04-13 17:04:05 +00:00
Elias Naur e50dc04191 Removed AWTInputAdapter, since Display.setParent() works much betterdiff 2008-04-10 20:25:54 +00:00
Elias Naur 2c0137eff8 Added fullscreen switching to DisplayParentTest 2008-04-07 19:40:53 +00:00
Elias Naur 61a71ea912 Let the Display resize itself to match its parent, if non null 2008-04-07 19:21:40 +00:00
Brian Matzon bb16ec7492 updated and added license where needed 2008-04-07 18:36:09 +00:00
Elias Naur 428d55ed0e Mac OS X: Implemented Display.setParent support 2008-04-07 17:10:14 +00:00
Elias Naur c456d9c323 Really fixed MouseTest 2008-04-07 16:37:39 +00:00
Elias Naur 40efb3e042 Fixed MouseTest 2008-04-07 16:20:35 +00:00
Elias Naur 3948769802 Windows: Implemented Display.setParent support 2008-04-07 10:18:09 +00:00
Elias Naur c499f33bcf Added experimental Display.setParent to allow Display to be embedded in an AWT Canvas. Added basic linux implementation and test. 2008-04-06 20:56:52 +00:00
Brian Matzon 73f10ce7c0 removing as per request of elias 2008-01-21 22:07:48 +00:00
Elias Naur dc3999b075 Removed devil and fmod support. yay. 2008-01-21 21:38:29 +00:00
Elias Naur df9e7af261 Moved org.lwjgl.opengl.glu to org.lwjgl.util.glu 2008-01-21 20:38:04 +00:00
Elias Naur d184509ac7 AWTGears: Make the canvas the same size as the Gears test 2008-01-18 10:29:01 +00:00
Elias Naur dbe9667c3d Added a Thread.yield() to applets tests that repaint() last in paintGL() to help input responsiveness on linux. Thanks to Kappa for debugging and finding the workaround. 2007-11-09 05:11:29 +00:00
Brian Matzon 21b2cc0c21 cleaning imports 2007-10-20 21:31:52 +00:00
Brian Matzon 8ee25e22cd removing direct x, can be picked up in the lwjgl-directx tag 2007-10-20 19:02:48 +00:00
Mark Bernard 9182e5b3ae First commit of Direct3D extension. 2007-08-22 23:11:27 +00:00
Brian Matzon 48c91afd16 initial checking on AppletLoader 2007-06-10 20:30:03 +00:00
Brian Matzon 61c0425057 split gears implementation into own canvas, to be reused 2007-06-10 20:28:49 +00:00
Elias Naur d4b7b88366 Tweaked KeyboardTest 2007-06-06 08:38:45 +00:00
Elias Naur fc759e6192 Implemented Keyboard.enableRepeatEvents(), Keyboard.areRepeatEventsEnabled() and Keyboard.isEventRepeat() to control repeat event reporting. Added repeat key test to KeyboardTest 2007-05-13 22:01:48 +00:00
Elias Naur 691f471f7d AppletTest: Destroy AWTInputAdapter on destroy() 2007-05-01 18:13:29 +00:00
Elias Naur a4b67705a0 Removed Util.glGetInteger convenience method since it is not thread safe 2007-04-29 19:38:04 +00:00
Elias Naur 71e62fa844 Added output of character code value to KeyboardTest 2007-04-26 06:55:55 +00:00
Brian Matzon 69f24e8f23 output capture devices 2007-04-19 22:44:07 +00:00
Brian Matzon 2481ce4356 updated to ALC10 instead of ALC 2007-04-19 22:23:04 +00:00
Brian Matzon 9d67fe978c Capture test for OpenAL 1.1 2007-04-19 22:22:18 +00:00
Elias Naur 7c6511cf66 Added support for non-direct buffers for all functions that doesn't cache the buffer address at the native side (e.g. glVertexPointer). Reasons:
1. We can now support calls like "glLight(..., ..., FloatBuffer.wrap(new float[] {...}));" without worrying about running out of direct memory heap, 
since both the FloatBuffer and the array are allocated on the java heap. Future JVMs with stack allocation support could improve this even further.
2. We avoid getting in the way of users that doesn't (yet) know why direct buffers are important.

Obviously, we'd like direct support for arrays, but non-direct buffers are a nice compromise that avoids the API bloat that results when almost all 
functions gain an overloaded versions that take arrays instead of buffers.

Notes:

1. Non-direct buffer support should not affect the performance in the direct buffer case, since the non-direct buffer code path is only activated 
when the isDirect() check fails, and we were already checking isDirect() for sanity checking.
2. When using non-direct buffers, the buffer contents (remaining() bytes) are copied to a resizable ThreadLocal cached direct buffer (which is 
resized as needed) and used instead of the non-direct buffer. Thus, performance of non-direct buffers is lower than direct buffers.
2007-04-11 17:30:13 +00:00
Brian Matzon c880c689ff fixed test to use -1 in freq 2007-02-04 21:46:29 +00:00
Brian Matzon e8d032973f updated streams 2007-01-23 19:55:46 +00:00
Brian Matzon 00db5fcb85 added Display.create/destroy. Fixes an error on mac, since OpenGL has to be initialized before creating ILUT 2007-01-07 20:41:45 +00:00
Brian Matzon de0a724da7 use precalculated widths and heights, else we crash in cursor constructor because of buffer underflow 2007-01-02 19:02:25 +00:00
Elias Naur ede23fc9a3 HWCursorTest: Cap cursor size 2007-01-02 11:12:37 +00:00
Elias Naur 861421e16c Fix HWCursorTest 2007-01-02 11:09:05 +00:00
Elias Naur 175ac13445 Fix VBO tests and bump Sys native JNI library version 2006-12-20 19:24:25 +00:00
Elias Naur 63532ca647 Make sure that the cursor position doesn't jump when switching grab mode 2006-11-24 14:53:01 +00:00
Elias Naur 993885b9de Added AWTInputAdapter testing to applet/OpenGL.java 2006-11-20 08:39:22 +00:00
Elias Naur 34e5ce2080 Twekaed tests 2006-11-20 08:04:56 +00:00
Elias Naur 0e10718b16 AWTInputAdapter.destroy() now destroys the Keyboard and Mouse to mimic the behaviour of Display.destroy() more closely. 2006-11-19 16:24:18 +00:00
Kevin Glass 007fe5999e Updated Controllers event queue to make use of the new JInput
event queue, including adding getEventNanoseconds() to the 
Controllers interface. TestControllers against Logitech pad on
Win32 confirms that no behaviour changes are evident.
2006-11-17 08:08:21 +00:00
Elias Naur 3a12b4bdd2 Remove AWTInputAdapter.update() and let users poll() Mouse and Keyboard directly 2006-11-10 13:52:18 +00:00
Elias Naur 17e4a755de Don't use threads to repaint in test.applet.* tests 2006-11-09 11:10:59 +00:00
Elias Naur 3674d843c2 Added org.lwjgl.opengl.AWTInputAdapter which enabled use of Mouse and
Keyboard with AWTGLCanvases. Programs can now avoid implementing AWT input processing and access the mouse grabbing features from both Display and AWTGLCanvas. See org.lwjgl.test.opengl.awt.AWTInputAdapterTest for an example.

Note: This commit is the linux and generic AWT imlementation and can still
change a lot while implementing windows and mac os x.
2006-10-26 20:19:40 +00:00
Elias Naur 1c18537f1e AWTGears: Set background of window to black to avoid some resizing artifacts 2006-10-20 12:55:01 +00:00
Elias Naur 5d5dde0aed Remove redundant resizing of AWT canvases in AWT tests 2006-10-20 12:36:51 +00:00
Elias Naur 12d445c7ec Added nicer resizing to AWT tests 2006-10-20 12:32:33 +00:00