Elias Naur
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e2bbb739aa
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Linux: added support for 64 bit JVMs
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2006-07-11 20:30:19 +00:00 |
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Elias Naur
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3fd8ea895e
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Windows: Added ant build.xml for native core
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2006-07-08 17:20:18 +00:00 |
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Elias Naur
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bf414409c0
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Mac OS X: Added support for compile_native target. Moved optional libraries to compile_native_optional target
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2006-07-07 12:41:36 +00:00 |
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Elias Naur
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fd867d88bd
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Commented out cvsbuild target - using it will propbably cause confusion
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2006-07-07 11:47:56 +00:00 |
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Elias Naur
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fbde91bbce
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Added linux specific build.xml for building liblwjgl.so. Moved FMOD and Devil native builds to compile_native_optional ant target
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2006-07-07 11:00:32 +00:00 |
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Elias Naur
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ce2096e10d
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Made build.xml use location in properties where appropriate
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2006-07-07 10:38:54 +00:00 |
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Brian Matzon
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8ffd193467
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reworked installer to expect a jar with the platform natives inside a jar
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2006-07-03 23:26:54 +00:00 |
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Elias Naur
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e97f4ce950
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Don't delete the generated directories themselves on ant clean-generated, only the source files
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2006-07-03 20:10:10 +00:00 |
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Elias Naur
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cbe41294a5
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Linux: Moved most input related stuff from native to java
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2006-07-03 18:07:44 +00:00 |
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Elias Naur
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8e11d22366
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Added seal to security sensitive jars
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2006-07-03 11:44:34 +00:00 |
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Elias Naur
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8dd4e47dae
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Removed org.lwjgl.util.model
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2006-07-03 11:30:30 +00:00 |
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Brian Matzon
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a844c680a3
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add linux and mac natives to lwjgl applet jar
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2006-07-02 22:01:27 +00:00 |
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Brian Matzon
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800ba0a969
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beta2 tag
updated applet tag to build all libs needed
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2006-07-02 21:44:58 +00:00 |
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Elias Naur
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c0b1cc5a8b
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Added an applet test (lwjgl from applets doesn't work yet).
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2006-06-27 15:41:53 +00:00 |
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Elias Naur
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6cf49718db
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Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8.
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2006-06-26 13:50:48 +00:00 |
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Brian Matzon
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6f184075d9
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1.0beta version string
fixes to optional
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2006-05-14 21:55:57 +00:00 |
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Elias Naur
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7f01d5d220
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Removed the generator from lwjgl_util.jar
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2006-05-05 08:14:28 +00:00 |
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Brian Matzon
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8baee79bd2
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1.0
base and optional
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2006-04-30 21:15:30 +00:00 |
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Elias Naur
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5d7ffed6c4
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Fix building of jinput wrapper
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2006-03-30 07:12:35 +00:00 |
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Brian Matzon
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63e997aae4
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create single distribution
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2006-02-21 22:11:49 +00:00 |
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Brian Matzon
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1e582060ba
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include generated when doing javadoc
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2005-12-20 22:35:49 +00:00 |
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Brian Matzon
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5eab7dd2a6
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incremented to 0.99
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2005-12-17 21:22:11 +00:00 |
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Elias Naur
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1d3a2ccf26
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build.xml: target 'jars' shouldn't depend on target 'clean'
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2005-11-21 11:08:04 +00:00 |
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Brian Matzon
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20a9d2216c
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reworked devil dynamic stub to use generated header using a new ILNative class
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2005-11-04 19:22:52 +00:00 |
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Brian Matzon
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be343cf334
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dont javah devil
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2005-11-02 22:09:18 +00:00 |
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Brian Matzon
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3294925f1e
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using OpenAL32.dll as name now (renamed wrap_oal.dll still, due to proxy issues)
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2005-10-20 21:31:00 +00:00 |
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Brian Matzon
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537248bc90
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update to generated dir
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2005-10-20 16:56:11 +00:00 |
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Elias Naur
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4636c4b251
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Added the opengl-template-pattern ant property to control the set of included opengl extensions
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2005-09-29 18:12:20 +00:00 |
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Elias Naur
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df2bc7d7e0
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Moved generated files to seperate directories
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2005-09-29 17:13:38 +00:00 |
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Elias Naur
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67e544709a
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build.xml: factored opengl template generator calls into a general purpose ant task
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2005-09-29 13:56:30 +00:00 |
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Elias Naur
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77412a26a2
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Win32: Moved some registry access code to java (for Win32Display.getAdapter())
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2005-09-23 10:25:24 +00:00 |
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Brian Matzon
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07e172e8c9
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include jinput in release target
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2005-08-18 13:48:18 +00:00 |
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Brian Matzon
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2656b694e1
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0.98 version string
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2005-08-17 22:05:15 +00:00 |
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Brian Matzon
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943edb85b3
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add jinput to classpath when building org.lwjgl.* instead, since input is dragged into the compile via Sys.java
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2005-07-19 19:32:13 +00:00 |
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Kevin Glass
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9373992e3e
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Initial controller input checkin. Updates to add classpath to javac task for building input.
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2005-06-29 20:13:10 +00:00 |
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Brian Matzon
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2f9b8b5a24
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added missing shaders to lwjgl_test.jar
added changelog target
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2005-06-05 12:12:34 +00:00 |
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Brian Matzon
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c4f8758e7b
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fixed lib includes for mac os x on release
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2005-05-29 21:53:48 +00:00 |
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Brian Matzon
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5b7de6ac2c
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sign target
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2005-05-19 22:30:35 +00:00 |
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Brian Matzon
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f46adbb7a8
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jars target for elias
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2005-05-19 15:50:47 +00:00 |
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Brian Matzon
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7e7705a94c
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fixed mac make file args
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2005-05-18 20:57:57 +00:00 |
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Brian Matzon
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90626b389e
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fixed linux make args
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2005-05-18 20:41:28 +00:00 |
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Brian Matzon
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c7ceac12ad
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mangled and changed build file, works for me, ymmv
now has proper support (sans bugs) for ant building of native libs
new release target to make it much easier to release a version
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2005-05-18 20:27:58 +00:00 |
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Elias Naur
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54e5020a34
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Linux: applied the build.xml patch allowing compile_native to work
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2005-05-11 11:44:27 +00:00 |
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Brian Matzon
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cfa7dafbbe
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dont include generator in javadoc
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2005-03-30 17:51:02 +00:00 |
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Elias Naur
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87bf14c698
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Implemented strong references in glVertexPointer and friends
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2005-03-21 08:27:45 +00:00 |
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Brian Matzon
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665839e202
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updated version string to 96
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2005-03-16 21:18:41 +00:00 |
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Brian Matzon
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f5f7d63aa9
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no need to generate headers for Sys and AWTGLCanvas
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2005-03-16 21:13:29 +00:00 |
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Mark Bernard
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f7e73b3ea7
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DevIL dynamic lib loading. Added some Mac and Linux code.
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2005-03-15 03:53:43 +00:00 |
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Elias Naur
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3085702a38
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Mac OS X port of the refactoring. Linux and Win32 fixes.
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2005-02-23 11:11:08 +00:00 |
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Elias Naur
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9a764b3d33
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Linux: moved handle allocations to native
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2005-02-22 13:59:33 +00:00 |
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