Commit graph

117 commits

Author SHA1 Message Date
Elias Naur e2bbb739aa Linux: added support for 64 bit JVMs 2006-07-11 20:30:19 +00:00
Elias Naur 3fd8ea895e Windows: Added ant build.xml for native core 2006-07-08 17:20:18 +00:00
Elias Naur bf414409c0 Mac OS X: Added support for compile_native target. Moved optional libraries to compile_native_optional target 2006-07-07 12:41:36 +00:00
Elias Naur fd867d88bd Commented out cvsbuild target - using it will propbably cause confusion 2006-07-07 11:47:56 +00:00
Elias Naur fbde91bbce Added linux specific build.xml for building liblwjgl.so. Moved FMOD and Devil native builds to compile_native_optional ant target 2006-07-07 11:00:32 +00:00
Elias Naur ce2096e10d Made build.xml use location in properties where appropriate 2006-07-07 10:38:54 +00:00
Brian Matzon 8ffd193467 reworked installer to expect a jar with the platform natives inside a jar 2006-07-03 23:26:54 +00:00
Elias Naur e97f4ce950 Don't delete the generated directories themselves on ant clean-generated, only the source files 2006-07-03 20:10:10 +00:00
Elias Naur cbe41294a5 Linux: Moved most input related stuff from native to java 2006-07-03 18:07:44 +00:00
Elias Naur 8e11d22366 Added seal to security sensitive jars 2006-07-03 11:44:34 +00:00
Elias Naur 8dd4e47dae Removed org.lwjgl.util.model 2006-07-03 11:30:30 +00:00
Brian Matzon a844c680a3 add linux and mac natives to lwjgl applet jar 2006-07-02 22:01:27 +00:00
Brian Matzon 800ba0a969 beta2 tag
updated applet tag to build all libs needed
2006-07-02 21:44:58 +00:00
Elias Naur c0b1cc5a8b Added an applet test (lwjgl from applets doesn't work yet). 2006-06-27 15:41:53 +00:00
Elias Naur 6cf49718db Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8. 2006-06-26 13:50:48 +00:00
Brian Matzon 6f184075d9 1.0beta version string
fixes to optional
2006-05-14 21:55:57 +00:00
Elias Naur 7f01d5d220 Removed the generator from lwjgl_util.jar 2006-05-05 08:14:28 +00:00
Brian Matzon 8baee79bd2 1.0
base and optional
2006-04-30 21:15:30 +00:00
Elias Naur 5d7ffed6c4 Fix building of jinput wrapper 2006-03-30 07:12:35 +00:00
Brian Matzon 63e997aae4 create single distribution 2006-02-21 22:11:49 +00:00
Brian Matzon 1e582060ba include generated when doing javadoc 2005-12-20 22:35:49 +00:00
Brian Matzon 5eab7dd2a6 incremented to 0.99 2005-12-17 21:22:11 +00:00
Elias Naur 1d3a2ccf26 build.xml: target 'jars' shouldn't depend on target 'clean' 2005-11-21 11:08:04 +00:00
Brian Matzon 20a9d2216c reworked devil dynamic stub to use generated header using a new ILNative class 2005-11-04 19:22:52 +00:00
Brian Matzon be343cf334 dont javah devil 2005-11-02 22:09:18 +00:00
Brian Matzon 3294925f1e using OpenAL32.dll as name now (renamed wrap_oal.dll still, due to proxy issues) 2005-10-20 21:31:00 +00:00
Brian Matzon 537248bc90 update to generated dir 2005-10-20 16:56:11 +00:00
Elias Naur 4636c4b251 Added the opengl-template-pattern ant property to control the set of included opengl extensions 2005-09-29 18:12:20 +00:00
Elias Naur df2bc7d7e0 Moved generated files to seperate directories 2005-09-29 17:13:38 +00:00
Elias Naur 67e544709a build.xml: factored opengl template generator calls into a general purpose ant task 2005-09-29 13:56:30 +00:00
Elias Naur 77412a26a2 Win32: Moved some registry access code to java (for Win32Display.getAdapter()) 2005-09-23 10:25:24 +00:00
Brian Matzon 07e172e8c9 include jinput in release target 2005-08-18 13:48:18 +00:00
Brian Matzon 2656b694e1 0.98 version string 2005-08-17 22:05:15 +00:00
Brian Matzon 943edb85b3 add jinput to classpath when building org.lwjgl.* instead, since input is dragged into the compile via Sys.java 2005-07-19 19:32:13 +00:00
Kevin Glass 9373992e3e Initial controller input checkin. Updates to add classpath to javac task for building input. 2005-06-29 20:13:10 +00:00
Brian Matzon 2f9b8b5a24 added missing shaders to lwjgl_test.jar
added changelog target
2005-06-05 12:12:34 +00:00
Brian Matzon c4f8758e7b fixed lib includes for mac os x on release 2005-05-29 21:53:48 +00:00
Brian Matzon 5b7de6ac2c sign target 2005-05-19 22:30:35 +00:00
Brian Matzon f46adbb7a8 jars target for elias 2005-05-19 15:50:47 +00:00
Brian Matzon 7e7705a94c fixed mac make file args 2005-05-18 20:57:57 +00:00
Brian Matzon 90626b389e fixed linux make args 2005-05-18 20:41:28 +00:00
Brian Matzon c7ceac12ad mangled and changed build file, works for me, ymmv
now has proper support  (sans bugs) for ant building of native libs
new release target to make it much easier to release a version
2005-05-18 20:27:58 +00:00
Elias Naur 54e5020a34 Linux: applied the build.xml patch allowing compile_native to work 2005-05-11 11:44:27 +00:00
Brian Matzon cfa7dafbbe dont include generator in javadoc 2005-03-30 17:51:02 +00:00
Elias Naur 87bf14c698 Implemented strong references in glVertexPointer and friends 2005-03-21 08:27:45 +00:00
Brian Matzon 665839e202 updated version string to 96 2005-03-16 21:18:41 +00:00
Brian Matzon f5f7d63aa9 no need to generate headers for Sys and AWTGLCanvas 2005-03-16 21:13:29 +00:00
Mark Bernard f7e73b3ea7 DevIL dynamic lib loading. Added some Mac and Linux code. 2005-03-15 03:53:43 +00:00
Elias Naur 3085702a38 Mac OS X port of the refactoring. Linux and Win32 fixes. 2005-02-23 11:11:08 +00:00
Elias Naur 9a764b3d33 Linux: moved handle allocations to native 2005-02-22 13:59:33 +00:00