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Added the new extensions
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3 changed files with 157 additions and 89 deletions
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@ -1,31 +1,31 @@
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/*
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/*
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* Copyright (c) 2002 Lightweight Java Game Library Project
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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@ -33,6 +33,7 @@
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package org.lwjgl.opengl;
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import org.lwjgl.Sys;
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import java.lang.reflect.*;
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import java.lang.reflect.Field;
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import java.util.HashMap;
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@ -41,23 +42,29 @@ import java.util.Iterator;
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/**
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* $Id$
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*
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* <p/>
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* A static class describing all supported GL capabilities.
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*
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @version $Revision$
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*/
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public abstract class GLCaps {
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/*
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* Available extensions
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*/
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public static boolean GL_ARB_imaging;
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public static boolean GL_ARB_depth_texture;
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public static boolean GL_ARB_fragment_program;
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public static boolean GL_ARB_fragment_shader;
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public static boolean GL_ARB_matrix_palette;
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public static boolean GL_ARB_multisample;
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public static boolean GL_ARB_multitexture;
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public static boolean GL_ARB_occlusion_query;
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public static boolean GL_ARB_point_parameters;
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public static boolean GL_ARB_shading_language_100;
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public static boolean GL_ARB_point_sprite;
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public static boolean GL_ARB_shading_language;
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public static boolean GL_ARB_shader_objects;
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public static boolean GL_ARB_shadow;
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public static boolean GL_ARB_shadow_ambient;
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public static boolean GL_ARB_texture_compression;
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@ -72,9 +79,10 @@ public abstract class GLCaps {
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public static boolean GL_ARB_transpose_matrix;
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public static boolean GL_ARB_vertex_blend;
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public static boolean GL_ARB_vertex_program;
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public static boolean GL_ARB_fragment_program;
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public static boolean GL_ARB_vertex_buffer_object;
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public static boolean GL_ARB_vertex_shader;
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public static boolean GL_ARB_window_pos;
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public static boolean GL_EXT_abgr;
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public static boolean GL_EXT_bgra;
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public static boolean GL_EXT_blend_function_separate;
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@ -99,40 +107,55 @@ public abstract class GLCaps {
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public static boolean GL_EXT_texture_lod_bias;
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public static boolean GL_EXT_vertex_shader;
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public static boolean GL_EXT_vertex_weighting;
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public static boolean GL_ATI_draw_buffers;
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public static boolean GL_ATI_element_array;
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public static boolean GL_ATI_envmap_bumpmap;
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public static boolean GL_ATI_fragment_shader;
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public static boolean GL_ATI_map_object_buffer;
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public static boolean GL_ATI_pn_triangles;
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public static boolean GL_ATI_texture_float;
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public static boolean GL_ATI_texture_mirror_once;
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public static boolean GL_ATI_vertex_array_object;
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public static boolean GL_ATI_vertex_attrib_array_object;
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public static boolean GL_ATI_vertex_streams;
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public static boolean GL_ATI_separate_stencil;
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public static boolean GL_ATIX_point_sprites;
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public static boolean GL_ATIX_texture_env_route;
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public static boolean GL_NV_blend_square;
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public static boolean GL_NV_copy_depth_to_color;
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public static boolean GL_NV_depth_clamp;
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public static boolean GL_NV_evaluators;
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public static boolean GL_NV_fence;
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public static boolean GL_NV_fragment_program;
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public static boolean GL_NV_float_buffer;
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public static boolean GL_NV_fog_distance;
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public static boolean GL_NV_half_float;
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public static boolean GL_NV_light_max_exponent;
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public static boolean GL_NV_multisample_filter_hint;
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public static boolean GL_NV_occlusion_query;
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public static boolean GL_NV_packed_depth_stencil;
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public static boolean GL_NV_pixel_data_range;
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public static boolean GL_NV_point_sprite;
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public static boolean GL_NV_primitive_restart;
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public static boolean GL_NV_register_combiners;
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public static boolean GL_NV_register_combiners2;
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public static boolean GL_NV_texgen_reflection;
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public static boolean GL_NV_texture_compression_vtc;
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public static boolean GL_NV_texture_env_combine4;
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public static boolean GL_NV_texture_expand_normal;
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public static boolean GL_NV_texture_rectangle;
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public static boolean GL_NV_texture_shader;
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public static boolean GL_NV_texture_shader2;
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public static boolean GL_NV_texture_shader3;
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public static boolean GL_NV_vertex_array_range;
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public static boolean GL_NV_vertex_array_range2;
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public static boolean GL_NV_texture_compression_vtc;
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public static boolean GL_NV_vertex_program;
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public static boolean GL_NV_vertex_program1_1;
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public static boolean GL_NV_vertex_program2;
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public static boolean OpenGL11;
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public static boolean OpenGL12;
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public static boolean OpenGL13;
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@ -145,12 +168,12 @@ public abstract class GLCaps {
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private static void setExtensionFields(HashSet exts, HashMap field_map) {
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Sys.log("Available extensions:");
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Iterator it = exts.iterator();
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while (it.hasNext()) {
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while ( it.hasNext() ) {
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String ext = (String)it.next();
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Sys.log(ext);
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Field f = (Field)field_map.get(ext);
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if (f != null) {
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if ( f != null ) {
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try {
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f.setBoolean(GLCaps.class, true);
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} catch (IllegalAccessException e) {
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@ -162,16 +185,15 @@ public abstract class GLCaps {
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}
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/**
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* Determine which extensions are available. Use this to initialize capability fields.
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* Can only be called _after_ a GLWindow or Pbuffer has been created.
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* Determine which extensions are available. Use this to initialize capability fields. Can only be
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* called _after_ a GLWindow or Pbuffer has been created.
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*/
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static void determineAvailableExtensions(HashSet exts) {
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// Grab all the public static booleans out of this class
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Field[] fields = GLCaps.class.getDeclaredFields();
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HashMap map = new HashMap(fields.length);
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for (int i = 0; i < fields.length; i++) {
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if (Modifier.isStatic(fields[i].getModifiers())
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&& fields[i].getType() == boolean.class) {
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for ( int i = 0; i < fields.length; i++ ) {
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if ( Modifier.isStatic(fields[i].getModifiers()) && fields[i].getType() == boolean.class ) {
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map.put(fields[i].getName(), fields[i]);
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// reset fields
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try {
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