2005-02-15 12:05:36 +01:00
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/* MACHINE GENERATED FILE, DO NOT EDIT */
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2004-02-08 21:41:00 +01:00
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package org.lwjgl.opengl;
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2002-08-30 23:30:40 +02:00
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2004-07-04 15:14:06 +02:00
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import org.lwjgl.LWJGLException;
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import org.lwjgl.BufferChecks;
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import java.nio.*;
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2004-02-19 00:54:46 +01:00
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public final class ATIVertexStreams {
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public static final int GL_VERTEX_STREAM7_ATI = 0x8774;
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public static final int GL_VERTEX_STREAM6_ATI = 0x8773;
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public static final int GL_VERTEX_STREAM5_ATI = 0x8772;
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public static final int GL_VERTEX_STREAM4_ATI = 0x8771;
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public static final int GL_VERTEX_STREAM3_ATI = 0x8770;
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public static final int GL_VERTEX_STREAM2_ATI = 0x876f;
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public static final int GL_VERTEX_STREAM1_ATI = 0x876e;
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public static final int GL_VERTEX_STREAM0_ATI = 0x876d;
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public static final int GL_VERTEX_SOURCE_ATI = 0x876c;
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public static final int GL_MAX_VERTEX_STREAMS_ATI = 0x876b;
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2004-01-20 09:37:17 +01:00
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2004-07-31 11:34:09 +02:00
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private ATIVertexStreams() {
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}
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static native void initNativeStubs() throws LWJGLException;
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2004-07-03 23:12:33 +02:00
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public static native void glVertexBlendEnviATI(int pname, int param);
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public static native void glVertexBlendEnvfATI(int pname, float param);
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public static native void glClientActiveVertexStreamATI(int stream);
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public static native void glNormalStream3sATI(int stream, short x, short y, short z);
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public static native void glNormalStream3iATI(int stream, int x, int y, int z);
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public static native void glNormalStream3fATI(int stream, float x, float y, float z);
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public static native void glNormalStream3bATI(int stream, byte x, byte y, byte z);
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public static native void glVertexStream4sATI(int stream, short x, short y, short z, short w);
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public static native void glVertexStream4iATI(int stream, int x, int y, int z, int w);
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public static native void glVertexStream4fATI(int stream, float x, float y, float z, float w);
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public static native void glVertexStream3sATI(int stream, short x, short y, short z);
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public static native void glVertexStream3iATI(int stream, int x, int y, int z);
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public static native void glVertexStream3fATI(int stream, float x, float y, float z);
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public static native void glVertexStream2sATI(int stream, short x, short y);
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public static native void glVertexStream2iATI(int stream, int x, int y);
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public static native void glVertexStream2fATI(int stream, float x, float y);
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2003-08-17 18:38:57 +02:00
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}
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