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https://github.com/shadowfacts/lwjgl2-arm64.git
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78 lines
4.3 KiB
Java
78 lines
4.3 KiB
Java
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/*
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* Copyright (c) 2002 Lightweight Java Game Library Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'Light Weight Java Game Library' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/**
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* $Id$
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*
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* ARB_vertex_buffer_object constants.
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*
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* @author elias_naur <elias_naur@users.sourceforge.net>
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* @version $Revision$
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*/
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package org.lwjgl.opengl.arb;
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public interface ARBVertexBufferObject
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{
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public static final int GL_ARRAY_BUFFER_ARB = 0x8892;
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public static final int GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893;
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public static final int GL_ARRAY_BUFFER_BINDING_ARB = 0x8894;
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public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895;
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public static final int GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896;
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public static final int GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897;
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public static final int GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898;
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public static final int GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899;
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public static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A;
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public static final int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B;
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public static final int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C;
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public static final int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D;
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public static final int GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E;
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public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F;
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public static final int GL_STREAM_DRAW_ARB = 0x88E0;
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public static final int GL_STREAM_READ_ARB = 0x88E1;
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public static final int GL_STREAM_COPY_ARB = 0x88E2;
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public static final int GL_STATIC_DRAW_ARB = 0x88E4;
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public static final int GL_STATIC_READ_ARB = 0x88E5;
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public static final int GL_STATIC_COPY_ARB = 0x88E6;
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public static final int GL_DYNAMIC_DRAW_ARB = 0x88E8;
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public static final int GL_DYNAMIC_READ_ARB = 0x88E9;
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public static final int GL_DYNAMIC_COPY_ARB = 0x88EA;
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public static final int GL_READ_ONLY_ARB = 0x88B8;
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public static final int GL_WRITE_ONLY_ARB = 0x88B9;
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public static final int GL_READ_WRITE_ARB = 0x88BA;
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public static final int GL_BUFFER_SIZE_ARB = 0x8764;
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public static final int GL_BUFFER_USAGE_ARB = 0x8765;
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public static final int GL_BUFFER_ACCESS_ARB = 0x88BB;
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public static final int GL_BUFFER_MAPPED_ARB = 0x88BC;
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public static final int GL_BUFFER_MAP_POINTER_ARB = 0x88BD;
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}
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