lwjgl2-arm64/src/java/org/lwjgl/opengl/ARBVertexShader.java

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/*
* Copyright (c) 2002 Lightweight Java Game Library Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'Light Weight Java Game Library' nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
* Created by LWJGL.
* User: spasi
* Date: 17 <EFBFBD><EFBFBD><EFBFBD> 2003
* Time: 3:58:43 <EFBFBD><EFBFBD>
*/
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package org.lwjgl.opengl;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
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public final class ARBVertexShader {
/*
* Accepted by the <shaderType> argument of CreateShaderObjectARB:
*/
public static final int GL_VERTEX_SHADER_ARB = 0x8B31;
/*
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
* GetFloatv, and GetDoublev:
*/
public static final int GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A;
public static final int GL_MAX_VARYING_FLOATS_ARB = 0x8B4B;
public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C;
public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D;
/*
* Accepted by the <pname> parameter GetObjectParameter{if}vARB:
*/
public static final int GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89;
public static final int GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A;
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// ---------------------------
public static void glBindAttribLocationARB(int programObj, int index, ByteBuffer name) {
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if ( name.get(name.limit() - 1) != 0 ) {
throw new IllegalArgumentException("<name> must be a null-terminated string.");
}
nglBindAttribLocationARB(programObj, index, name, name.position());
}
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private static native void nglBindAttribLocationARB(int programObj, int index, ByteBuffer name, int nameOffset);
// ---------------------------
// ---------------------------
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public static void glGetActiveAttribARB(int programObj, int index,
IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) {
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BufferChecks.checkBuffer(name);
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if ( length == null )
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nglGetActiveAttribARB(programObj, index, name.remaining(), null, -1,
size, size.position(), type, type.position(), name, name.position());
else {
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nglGetActiveAttribARB(programObj, index, name.remaining(), length, length.position(),
size, size.position(), type, type.position(), name, name.position());
}
}
private static native void nglGetActiveAttribARB(int programObj, int index, int maxLength,
IntBuffer length, int lengthOffset,
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IntBuffer size, int sizeOffset,
IntBuffer type, int typeOffset,
ByteBuffer name, int nameOffset);
// ---------------------------
// ---------------------------
public static int glGetAttribLocationARB(int programObj, ByteBuffer name) {
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if ( name.get(name.limit() - 1) != 0 ) {
throw new IllegalArgumentException("<name> must be a null-terminated string.");
}
return nglGetAttribLocationARB(programObj, name, name.position());
}
private static native int nglGetAttribLocationARB(int programObj, ByteBuffer name, int nameOffset);
// ---------------------------
}