lwjgl2-arm64/src/java/org/lwjgl/opengl/NVVertexArrayRange.java

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/* MACHINE GENERATED FILE, DO NOT EDIT */
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package org.lwjgl.opengl;
import org.lwjgl.LWJGLException;
import org.lwjgl.BufferChecks;
import java.nio.*;
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public final class NVVertexArrayRange {
public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851d;
public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851e;
public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851f;
public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520;
public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521;
private NVVertexArrayRange() {
}
public static void glVertexArrayRangeNV(ByteBuffer pPointer) {
long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(pPointer);
nglVertexArrayRangeNV((pPointer.remaining()), pPointer, pPointer.position(), function_pointer);
}
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public static void glVertexArrayRangeNV(FloatBuffer pPointer) {
long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(pPointer);
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nglVertexArrayRangeNV((pPointer.remaining() << 2), pPointer, pPointer.position() << 2, function_pointer);
}
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public static void glVertexArrayRangeNV(IntBuffer pPointer) {
long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(pPointer);
nglVertexArrayRangeNV((pPointer.remaining() << 2), pPointer, pPointer.position() << 2, function_pointer);
}
public static void glVertexArrayRangeNV(ShortBuffer pPointer) {
long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(pPointer);
nglVertexArrayRangeNV((pPointer.remaining() << 1), pPointer, pPointer.position() << 1, function_pointer);
}
private static native void nglVertexArrayRangeNV(int size, Buffer pPointer, int pPointer_position, long function_pointer);
public static void glFlushVertexArrayRangeNV() {
long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glFlushVertexArrayRangeNV_pointer;
BufferChecks.checkFunctionAddress(function_pointer);
nglFlushVertexArrayRangeNV(function_pointer);
}
private static native void nglFlushVertexArrayRangeNV(long function_pointer);
public static java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) {
long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glAllocateMemoryNV_pointer;
BufferChecks.checkFunctionAddress(function_pointer);
java.nio.ByteBuffer __result = nglAllocateMemoryNV(size, readFrequency, writeFrequency, priority, size, function_pointer);
return __result;
}
private static native java.nio.ByteBuffer nglAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority, int result_size, long function_pointer);
public static void glFreeMemoryNV(ByteBuffer pointer) {
long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glFreeMemoryNV_pointer;
BufferChecks.checkFunctionAddress(function_pointer);
BufferChecks.checkDirect(pointer);
nglFreeMemoryNV(pointer, pointer.position(), function_pointer);
}
private static native void nglFreeMemoryNV(Buffer pointer, int pointer_position, long function_pointer);
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}