/* MACHINE GENERATED FILE, DO NOT EDIT */ package org.lwjgl.opengl; import org.lwjgl.LWJGLException; import org.lwjgl.BufferChecks; import java.nio.*; public final class NVVertexArrayRange { public static final int GL_VERTEX_ARRAY_RANGE_NV = 0x851d; public static final int GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851e; public static final int GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851f; public static final int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520; public static final int GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521; private NVVertexArrayRange() { } public static void glVertexArrayRangeNV(ByteBuffer pPointer) { long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(pPointer); nglVertexArrayRangeNV((pPointer.remaining()), pPointer, pPointer.position(), function_pointer); } public static void glVertexArrayRangeNV(FloatBuffer pPointer) { long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(pPointer); nglVertexArrayRangeNV((pPointer.remaining() << 2), pPointer, pPointer.position() << 2, function_pointer); } public static void glVertexArrayRangeNV(IntBuffer pPointer) { long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(pPointer); nglVertexArrayRangeNV((pPointer.remaining() << 2), pPointer, pPointer.position() << 2, function_pointer); } public static void glVertexArrayRangeNV(ShortBuffer pPointer) { long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glVertexArrayRangeNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(pPointer); nglVertexArrayRangeNV((pPointer.remaining() << 1), pPointer, pPointer.position() << 1, function_pointer); } private static native void nglVertexArrayRangeNV(int size, Buffer pPointer, int pPointer_position, long function_pointer); public static void glFlushVertexArrayRangeNV() { long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glFlushVertexArrayRangeNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); nglFlushVertexArrayRangeNV(function_pointer); } private static native void nglFlushVertexArrayRangeNV(long function_pointer); public static java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority) { long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glAllocateMemoryNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); java.nio.ByteBuffer __result = nglAllocateMemoryNV(size, readFrequency, writeFrequency, priority, size, function_pointer); return __result; } private static native java.nio.ByteBuffer nglAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority, int result_size, long function_pointer); public static void glFreeMemoryNV(ByteBuffer pointer) { long function_pointer = GLContext.getCapabilities().NV_vertex_array_range_glFreeMemoryNV_pointer; BufferChecks.checkFunctionAddress(function_pointer); BufferChecks.checkDirect(pointer); nglFreeMemoryNV(pointer, pointer.position(), function_pointer); } private static native void nglFreeMemoryNV(Buffer pointer, int pointer_position, long function_pointer); }