Commit graph

57 commits

Author SHA1 Message Date
Endolf
981587abbc Fixed compile warnings 2018-05-30 19:22:39 +01:00
Endolf
b87aa830e8 Fixed compile warnings 2018-05-30 19:20:42 +01:00
Endolf
30304ba8f4 Fixed compile warnings 2018-05-30 19:18:31 +01:00
Endolf
a19b3c9fa3 Fixed compile warnings 2018-05-30 19:11:46 +01:00
Endolf
59c21d42c5 Fixed compile warnings 2018-05-30 19:09:03 +01:00
Endolf
4ef9e03623 Fixed compile warnings 2018-05-30 18:41:48 +01:00
Endolf
d80d2ad2b2 Fixed compile warnings 2018-05-30 18:23:15 +01:00
Endolf
91428ceee0 Fixed compile warnings 2018-05-30 18:19:00 +01:00
Endolf
516aed2c93 Fixed compile warnings 2018-05-30 17:19:18 +01:00
Endolf
4b00766888 Fail on compiler warnings in the plugins 2018-05-29 22:29:43 +01:00
Endolf
974302e420 Next development release 2018-05-25 21:52:45 +01:00
Endolf
aa699f5ffb Remove the log call that added extra new lines 2018-05-24 20:52:18 +01:00
Endolf
ba840b81f4 Wintab changes 2018-05-12 19:24:07 +01:00
Endolf
557be525a2 Linking working. 2018-05-09 23:49:45 +01:00
Endolf
f2b022b197 Compiling working. 2018-05-09 23:21:21 +01:00
Endolf
22b9ee15a4 Fix jni.h file location. 2018-05-09 21:58:39 +01:00
Endolf
3b886a200e Use normal paths, as they work. 2018-05-09 21:46:25 +01:00
Endolf
3faf26532e Remove the clean target and some commented out code. 2018-05-09 21:45:38 +01:00
Endolf
1eea3061f1 Fix path 2018-05-09 20:48:00 +01:00
Endolf
682ebbaf69 Refactor the sources 2018-05-09 20:38:48 +01:00
Endolf
c71f96a708 Use javac with the -h arg instead of javah that's now deprecated. 2018-05-09 20:31:37 +01:00
Endolf
289a6db298 First commit for windows 2018-05-09 18:55:55 +01:00
Razielwar
e7ed731ceb manage button 32
manage button 32 (identifier 31) and remove discrepancy between windows identifier and jinput identifier (+1 from identifier 21)
2016-10-16 22:11:37 +02:00
Endolf
2837517753 Git ignores 2014-07-14 13:31:09 +01:00
endolf
0ad4010e80 Directx SDK has changed the location of the x86 libs.
Clean out the exp and libs that are created during a build when clean target is run.
2010-03-20 10:51:45 +00:00
endolf
bfce766c46 Make the plugins use the right dll name (oops) 2009-04-01 16:47:21 +00:00
endolf
d60c807a24 The environment under windows decides if it's a 64 bit build or not. On 64 bit windows assume a 64 bit one. 2009-03-31 20:16:53 +00:00
endolf
c95cf4bddd Check the arch type before loading the native library 2009-03-28 16:36:03 +00:00
endolf
2ed5250bf4 All environment paths passed in. 2009-03-18 01:23:13 +00:00
endolf
69a2984615 Rather than crashing, just disable the plugin if we an't load the dll 2007-09-22 19:35:06 +00:00
endolf
aa96d5c1be Tidy up 2007-08-02 20:13:51 +00:00
endolf
0018c62842 Created a plugin that combines the multiple keyboard/mouse support of the raw plugin, with the game controller support of direct input. 2007-08-02 20:10:35 +00:00
endolf
92c7186445 Revert last change, might be a rumbling only device, or a device with only subdevices. 2007-06-28 20:41:47 +00:00
endolf
db12311aa5 Don't create devices that are of an unknown type, with no components 2007-06-28 20:38:53 +00:00
endolf
fd2a1b073d Make the API docs and the code match for the Mouse.get<button> methods. Add the methods that we actually wanted to be there. 2007-06-28 20:37:24 +00:00
endolf
10214031df Raw input has mouse buttons 4 and 5 as button 3 and 4 not side and extra. 2007-06-20 21:04:46 +00:00
endolf
083eee58ee Implement the isSupported method and make plugins work again. There was an issue where accessing the static methods in DefaultControllerEnvironment and ControllerEnvironment would cause ploblems when the plugins were loaded using the PluginLoader class loader. 2007-06-10 15:03:27 +00:00
elias
9cc64dd560 DirectInput: Only choose DIDF_RELAXIS id the device has at least one axis, and all axes are relative 2006-08-23 08:04:50 +00:00
elias
b251b846f2 DirectInput: Don't fail entire enumeration because of one device failure 2006-08-23 07:53:04 +00:00
elias
e48f275cfc DirectInput: Fix an issue with mice devices and DIDF_ABSAXIS axis mode. Now DIDF_RELAXIS is chosen if all device axes are relative. 2006-08-22 21:20:35 +00:00
elias
924d55e7d3 DirectInput: Use Controller.Type.UNKNOWN for the catch-all device type 2006-08-22 09:22:51 +00:00
elias
3d2ce651e8 DirectInput: Ignore unmapped components 2006-08-10 08:05:14 +00:00
elias
027fa2a7a0 Check for NULL malloc result 2006-08-09 08:38:58 +00:00
elias
c31a7d8818 Windows: More MinGW compile fixes 2006-07-20 10:45:00 +00:00
elias
13a7aaef3c Windows: Fix more mingw compile warnings 2006-07-17 11:32:38 +00:00
elias
0a481c9adb Windows: More mingw fixes 2006-07-17 11:29:02 +00:00
elias
0fb2152bde Windows: MinGW path fixes 2006-07-15 23:09:40 +00:00
elias
e5b009c563 Windows: Added build.xml.mingw for building with mingw compiler. Doesn't work yet since the RawInput API is not supported through mingw yet. 2006-07-15 22:39:32 +00:00
elias
c9b1dd2ba1 Windows: Handle polled devices in setDataFormat 2006-07-13 18:37:27 +00:00
elias
8f13bb8862 Windows: Use pre-defined environment variables for the native include and lib paths 2006-07-10 22:20:03 +00:00