Meshtastic-Apple/Meshtastic/Views/MapKitMap
Blake McAnally 4d547e48db This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation.
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃

* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.

I was able to build and run the app on an iOS simulator.
2024-05-31 21:48:50 -05:00
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Custom This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation. 2024-05-31 21:48:50 -05:00
NodeMapMapkit.swift This change fixes several lint errors throughout the project, and moves the SwiftLint build phase to before compilation. 2024-05-31 21:48:50 -05:00
WaypointFormMapKit.swift Drop the last character for string length validation, bump version 2024-04-04 09:39:03 -07:00