* Fix title localization of user list view
* fix typo
* add translations for waypoint form
* add localization for user list group caption
* add localization for upper part of direct messages help
* revert commit
* add localization for user list group caption
* improve localization of help text
* add config localization
* improve translation of waypoint expire switch
* add localization for route management
* add map overlay localization
* change translation of map overlay localization
* add localization for route finish annotations on the maps
* add app settings localization
* add/change localization for app settings
* add user config localization
* add localization for device onboarding screens
* change notification translations
* add settings bundle localizations
* add localization for settings
* correct casings
* change translation for presettings
* replace spaces with tabs
After this change, a developer can now clone the project and run without the build failing due to lint errors! 😃
* I ran `swiftlint --fix` to resolve many auto-correctable issues (mostly whitespace)
* Excluded the `Meshtastic/Protobufs` directory from lint, since that code is automatically generated.
* Converted some single letter method parameters to lowercase.
* Converted several instances `force_cast` to instead use `guard` or `if let` to unwrap optional values. During this change, some of the SwiftUI views became "too complex to be solved in a reasonable time", so I broke up the views into distinct sub-expressions.
I was able to build and run the app on an iOS simulator.