mirror of
https://github.com/meshcore-dev/MeshCore.git
synced 2026-04-20 22:13:47 +00:00
Added a new UITask shutdown method to run non-board specific shutdown code. This avoids having to update all the board files for different hardware. UITask::shutdown(bool restart = false); Where the buzzer is available and defined, the RTTTL shutdown melody is played when the button is held down for >5s.
59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#pragma once
|
|
|
|
#include <MeshCore.h>
|
|
#include <helpers/ui/DisplayDriver.h>
|
|
#include <stddef.h>
|
|
|
|
#ifdef PIN_BUZZER
|
|
#include <helpers/ui/buzzer.h>
|
|
#endif
|
|
|
|
#include "NodePrefs.h"
|
|
|
|
enum class UIEventType
|
|
{
|
|
none,
|
|
contactMessage,
|
|
channelMessage,
|
|
roomMessage,
|
|
newContactMessage
|
|
};
|
|
|
|
class UITask {
|
|
DisplayDriver* _display;
|
|
mesh::MainBoard* _board;
|
|
#ifdef PIN_BUZZER
|
|
genericBuzzer buzzer;
|
|
#endif
|
|
unsigned long _next_refresh, _auto_off;
|
|
bool _connected;
|
|
uint32_t _pin_code;
|
|
NodePrefs* _node_prefs;
|
|
char _version_info[32];
|
|
char _origin[62];
|
|
char _msg[80];
|
|
int _msgcount;
|
|
bool _need_refresh = true;
|
|
|
|
void renderCurrScreen();
|
|
void buttonHandler();
|
|
void userLedHandler();
|
|
void renderBatteryIndicator(uint16_t batteryMilliVolts);
|
|
|
|
public:
|
|
|
|
UITask(mesh::MainBoard* board) : _board(board), _display(NULL) {
|
|
_next_refresh = 0;
|
|
_connected = false;
|
|
}
|
|
void begin(DisplayDriver* display, NodePrefs* node_prefs, const char* build_date, const char* firmware_version, uint32_t pin_code);
|
|
|
|
void setHasConnection(bool connected) { _connected = connected; }
|
|
bool hasDisplay() const { return _display != NULL; }
|
|
void clearMsgPreview();
|
|
void msgRead(int msgcount);
|
|
void newMsg(uint8_t path_len, const char* from_name, const char* text, int msgcount);
|
|
void soundBuzzer(UIEventType bet = UIEventType::none);
|
|
void shutdown(bool restart = false);
|
|
void loop();
|
|
};
|