mirror of
https://github.com/ayufan/steam-deck-tools.git
synced 2026-01-25 18:00:27 +01:00
1.9 KiB
1.9 KiB
If you found it useful buy me Ko-fi.
It does help this project on being supported.
0.5.x
- Introduce SteamController that provides 3 main modes of operation Desktop, X360 and Steam
- Try to disable usage of Kernel Drivers (when FAN in Default, and OSD Kernel Drivers are disabled) to allow apps to work with Anti-Cheat detections
- Configure Steam to switch between Steam Input or X360 Controller mode
- STEAM + 3 dots brings Task Manager (CTRL+SHIFT+ESCAPE)
- Add configurable BackPanel keys (allowed mappings are subject to change)
- Go back to
Startup ProfileonToggle deskotop mode - The
X360.Beep()cycles currently connected device (fixes Playnite error) - Fix using Playnite to launch Steam game where on exit Desktop was activated
- Build DEBUG that has all experimental features
- Introduce X360 Haptic profile to improve vibration (in DEBUG)
- Re-open Neptune controller every 10 failures
- Manage Steam default controller configs to prevent double inputs (in DEBUG, change Settings)
- Fix bug with unable to select controller profile from OSD
- Skip repeated haptic requests
- Allow to select Default profile (Desktop-mode profile)
- Allow to change scroll direction
- Debounce controller changes from Steam
- Allow to select between touch keyboard or CTRL+WIN+O
- Fix haptics not being fired both sides
- Scale haptic intensity
- Add haptic style setting (disabled, weak, strong)
- Merge
X360 with HapticintoX360profile - Improve responsiveness of PowerControl (read input more frequently)
- Fix selecting
DefaultProfileon startup - Detect GamePad UI open temporarily for controller layout
- Automatically manage steam controller configs when using Steam Input