rpcsx/rpcs3/rpcs3qt/main_window.h
Megamouse 9f8eb88a9f Dagimon rookie level
fix lib stuff

fix build

add slider amd searchbar

disable gamelist toolbar per default

Dagimon rookie level
2017-07-10 16:15:57 +03:00

111 lines
2.3 KiB
C++

#pragma once
#ifdef _WIN32
#include <QWinTaskbarProgress>
#include <QWinTaskbarButton>
#include <QWinTHumbnailToolbar>
#include <QWinTHumbnailToolbutton>
#endif
#include <QMainWindow>
#include <QPushButton>
#include <QIcon>
#include "log_frame.h"
#include "debugger_frame.h"
#include "game_list_frame.h"
#include "gui_settings.h"
#include <memory>
namespace Ui {
class main_window;
}
class main_window : public QMainWindow
{
Q_OBJECT
Ui::main_window *ui;
bool m_sys_menu_opened;
Render_Creator m_Render_Creator;
QIcon appIcon;
QIcon icon_play;
QIcon icon_pause;
QIcon icon_stop;
QIcon icon_restart;
#ifdef _WIN32
QIcon icon_thumb_play;
QIcon icon_thumb_pause;
QIcon icon_thumb_stop;
QIcon icon_thumb_restart;
QWinThumbnailToolBar *thumb_bar;
QWinThumbnailToolButton *thumb_playPause;
QWinThumbnailToolButton *thumb_stop;
QWinThumbnailToolButton *thumb_restart;
QStringList m_vulkan_adapters;
#endif
#ifdef _MSC_VER
QStringList m_d3d12_adapters;
#endif
public:
explicit main_window(QWidget *parent = 0);
~main_window();
void CreateThumbnailToolbar();
QIcon GetAppIcon();
Q_SIGNALS:
void RequestGlobalStylesheetChange(const QString& sheetFilePath);
public Q_SLOTS:
void OnEmuStop();
void OnEmuRun();
void OnEmuResume();
void OnEmuPause();
void OnEmuReady();
private Q_SLOTS:
void BootElf();
void BootGame();
void InstallPkg();
void InstallPup();
void DecryptSPRXLibraries();
void SaveWindowState();
protected:
void closeEvent(QCloseEvent *event) override;
void SetAppIconFromPath(const std::string path);
private:
void CreateActions();
void CreateConnects();
void CreateDockWindows();
void ConfigureGuiFromSettings(bool configureAll = false);
void EnableMenus(bool enabled);
void keyPressEvent(QKeyEvent *keyEvent);
void mouseDoubleClickEvent(QMouseEvent *event);
QAction* CreateRecentAction(const q_string_pair& entry, const uint& sc_idx);
void BootRecentAction(const QAction* act);
void AddRecentAction(const q_string_pair& entry);
q_pair_list m_rg_entries;
QList<QAction*> m_recentGameActs;
QActionGroup* iconSizeActGroup;
QActionGroup* listModeActGroup;
QActionGroup* categoryVisibleActGroup;
// Dockable widget frames
QMainWindow *m_mw;
log_frame *logFrame;
debugger_frame *debuggerFrame;
game_list_frame *gameListFrame;
std::shared_ptr<gui_settings> guiSettings;
};