rpcsx/rpcs3/rpcs3qt
2017-07-03 23:56:55 +03:00
..
audio_tab.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
audio_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
auto_pause_settings_dialog.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
auto_pause_settings_dialog.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
cg_disasm_window.cpp Reimplement debugger resize & disassembly (#2876) 2017-06-16 21:35:58 +03:00
cg_disasm_window.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
core_tab.cpp GUI: List SPRX modules only 2017-06-17 22:42:23 +03:00
core_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
debugger_frame.cpp qt: Remove emit 2017-06-24 14:25:11 +03:00
debugger_frame.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
emu_settings.cpp Include a VFS manipulation dialog (#2863) 2017-06-15 13:22:06 +03:00
emu_settings.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
game_list_frame.cpp GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
game_list_frame.h GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
game_list_grid.cpp GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
game_list_grid.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
game_list_grid_delegate.cpp Grid Mode + Tool Bar (#2857) 2017-06-11 15:07:00 +01:00
game_list_grid_delegate.h Grid Mode + Tool Bar (#2857) 2017-06-11 15:07:00 +01:00
gl_gs_frame.cpp Improve portability for BSDs (#2813) 2017-06-22 21:03:41 +03:00
gl_gs_frame.h RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
graphics_tab.cpp rsx/gui: Add a strict mode toggle. Also reorganizes the graphics tab a bit 2017-06-22 23:36:15 +03:00
graphics_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
gs_frame.cpp Fix tabs 2017-06-24 14:25:11 +03:00
gs_frame.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
gui_settings.cpp GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
gui_settings.h GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
gui_tab.cpp qt: Remove emit 2017-06-24 14:25:11 +03:00
gui_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
input_tab.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
input_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
instruction_editor_dialog.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
instruction_editor_dialog.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
kernel_explorer.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
kernel_explorer.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
log_frame.cpp GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
log_frame.h GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
main_window.cpp Basic Save Manager (#2924) 2017-07-01 21:42:09 +03:00
main_window.h add "Other" category 2017-06-25 00:13:10 +03:00
memory_string_searcher.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
memory_string_searcher.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
memory_viewer_panel.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
memory_viewer_panel.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
misc_tab.cpp GUI fixes + log stacking (#2897) 2017-06-30 15:41:40 +03:00
misc_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
msg_dialog_frame.cpp dialog fixes for multithreading (#2913) 2017-06-26 02:44:52 +03:00
msg_dialog_frame.h dialog fixes for multithreading (#2913) 2017-06-26 02:44:52 +03:00
networking_tab.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
networking_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
pad_settings_dialog.cpp Fix tabs 2017-06-24 14:25:11 +03:00
pad_settings_dialog.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
register_editor_dialog.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
register_editor_dialog.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
rsx_debugger.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
rsx_debugger.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
save_data_dialog.cpp Basic Save Manager (#2924) 2017-07-01 21:42:09 +03:00
save_data_dialog.h Basic Save Manager (#2924) 2017-07-01 21:42:09 +03:00
save_data_utility.cpp Change default selection button to select entry instead of cancel. 2017-07-03 23:56:55 +03:00
save_data_utility.h Basic Save Manager (#2924) 2017-07-01 21:42:09 +03:00
settings_dialog.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
settings_dialog.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
system_tab.cpp RPCS3 QT (#2645) 2017-06-04 17:48:33 +03:00
system_tab.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
table_item_delegate.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
vfs_dialog.cpp Fix refresh by having the save occur on accept instead of during the destructor. 2017-06-18 18:09:41 +01:00
vfs_dialog.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00
vfs_dialog_tab.cpp EmuGameDir --> EmuConfigDir. 2017-06-18 18:09:41 +01:00
vfs_dialog_tab.h EmuGameDir --> EmuConfigDir. 2017-06-18 18:09:41 +01:00
welcome_dialog.cpp add dpi scaling for windows 2017-06-07 00:01:45 +01:00
welcome_dialog.h qt: Use #pragma once, Q_SIGNALS, Q_SLOTS 2017-06-24 14:25:11 +03:00