rpcsx/rpcs3/Emu/GS/GL
Peter Tissen 21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
..
GLBuffers.cpp Logging system rework 2014-06-26 17:34:28 +02:00
GLBuffers.h fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed 2014-04-12 12:06:52 +02:00
GLFragmentProgram.cpp Logging system rework 2014-06-26 17:34:28 +02:00
GLFragmentProgram.h Improved Vertex Shader Decompiler 2014-06-08 17:52:35 +03:00
GLGSRender.cpp Logging system rework 2014-06-26 17:34:28 +02:00
GLGSRender.h Logging system rework 2014-06-26 17:34:28 +02:00
GLProcTable.h Re-enable glPrimitiveRestartIndex 2014-05-26 00:50:43 +08:00
GLProgram.cpp Logging system rework 2014-06-26 17:34:28 +02:00
GLProgram.h fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed 2014-04-12 12:06:52 +02:00
GLProgramBuffer.cpp Logging system rework 2014-06-26 17:34:28 +02:00
GLProgramBuffer.h fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed 2014-04-12 12:06:52 +02:00
GLShaderParam.h fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed 2014-04-12 12:06:52 +02:00
GLVertexProgram.cpp Logging system rework 2014-06-26 17:34:28 +02:00
GLVertexProgram.h Improved Vertex Shader Decompiler 2014-06-08 17:52:35 +03:00
OpenGL.cpp Logging system rework 2014-06-26 17:34:28 +02:00
OpenGL.h fix OpenGL includes for Win32 2014-05-01 19:29:28 +02:00