rpcsx/rpcs3/Emu/RSX/Common
kd-11 52ac0a901a rsx: improve memory coherency
- Avoid tagging and rely on read/write barriers and the dirty flag mechanism. Testing is done with a weak 8-byte memory test
- Introducing new data when tagging breaks applications with race conditions where tags can overwrite flushed data
2019-01-06 10:44:40 +03:00
..
BufferUtils.cpp rsx: Minor cleanup to silence stupid compiler warnings 2018-12-03 20:01:23 +03:00
BufferUtils.h rsx: Fixups 2018-11-30 23:51:25 +03:00
FragmentProgramDecompiler.cpp rsx: Implement stencil mirror views 2018-12-24 09:05:19 +03:00
FragmentProgramDecompiler.h rsx: Fix FP temp register count 2018-09-03 21:39:18 +03:00
GLSLCommon.h rsx: Implement stencil mirror views 2018-12-24 09:05:19 +03:00
ProgramStateCache.cpp Minor optimizations and fixes 2018-08-18 16:14:30 +03:00
ProgramStateCache.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
ring_buffer_helper.h typos 2018-05-14 21:14:39 +04:00
ShaderParam.cpp RSX: Add a class factorizing decompiler code 2015-05-23 20:45:07 +02:00
ShaderParam.h rsx: Reimplement conditional execution in shaders 2018-12-24 09:05:19 +03:00
surface_store.cpp EXCEPTION macro removed 2016-08-08 19:19:32 +03:00
surface_store.h rsx: improve memory coherency 2019-01-06 10:44:40 +03:00
TextGlyphs.h rsx/gl/vk: Fix some warnings and whitespace issues (LF vs CRLF) 2017-06-22 23:36:15 +03:00
texture_cache.h rsx: improve memory coherency 2019-01-06 10:44:40 +03:00
texture_cache_checker.h Texture cache cleanup, refactoring and fixes 2018-09-24 15:26:40 +03:00
texture_cache_predictor.h Implement dedicated texture cache predictor 2018-12-11 22:37:10 +03:00
texture_cache_utils.h rsx: Rewrite memory inheritance transfers 2019-01-06 10:44:40 +03:00
TextureUtils.cpp rsx: Minor hot-fix 2019-01-06 10:44:40 +03:00
TextureUtils.h whitespace fix only 2019-01-06 10:44:40 +03:00
VertexProgramDecompiler.cpp rsx/vp: Fix double dst commands 2018-12-24 09:05:19 +03:00
VertexProgramDecompiler.h rsx: Reimplement conditional execution in shaders 2018-12-24 09:05:19 +03:00