rpcsx/rpcs3/Emu/SysCalls
Alexandro Sánchez Bach f86ac251a8 TROPUSR Loader & sceNpTrophy stuff
* Added a loader for the TROPUSR.DAT files.
* Added a few structs/enums to sceNpTrophy.h
* Added more sceNpTrophy functions and updated other ones.
* Updated cellHddGame error codes in cellSysutil.h
* Added addresses of cellHddGame to cellSysutil_init.

NOTE:  There is a known problem in the `if
(!Emu.GetVFS().ExistsFile(filepath))` in `TROPUSRLoader::Load` which
causes the games to overwrite their TROPUSR.DAT file every time they
boot and they "forget" the unlocked trophies. However, as long as the
game is running the unlocked trophies should be still there.
2014-03-20 19:23:14 +01:00
..
lv2 Added missing change. 2014-03-15 20:37:29 +00:00
Modules TROPUSR Loader & sceNpTrophy stuff 2014-03-20 19:23:14 +01:00
Callback.cpp libmixer draft 2014-03-06 15:40:50 +04:00
Callback.h Improved Vertex Shader Decompiler. 2014-01-07 22:11:02 +02:00
ErrorCodes.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
FuncList.cpp Some sceNpTrophy syscalls and few fixes 2014-02-16 02:51:04 +01:00
Modules.cpp cellUserInfo module added & cellFsReadWithOffset 2014-03-11 18:40:37 +01:00
Modules.h libmixer draft 2014-03-06 15:40:50 +04:00
SC_FUNC.h Make buildable with GCC in Linux 2014-02-23 17:52:52 +01:00
Static.cpp sys_ppu_thread_join, sys_ppu_thread_exit fixed 2014-03-07 16:03:42 +04:00
SysCalls.cpp Improved FRES and FRSQRTE results (tested with ppu_fpu). 2014-03-15 19:45:43 +00:00
SysCalls.h Improved FRES and FRSQRTE results (tested with ppu_fpu). 2014-03-15 19:45:43 +00:00