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- Improved Vertex & Fragment Shader Decompilers. - Implemented fp uniform loader. - Implemented DXT1 & DXT2 textures decompression. - Implemented draft cellResc module. - Updated glext. PPU Interpreter: - Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions. cellFs: - Fixed cellFsStat syscall. |
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| .. | ||
| FragmentProgram.cpp | ||
| FragmentProgram.h | ||
| GLBuffers.cpp | ||
| GLBuffers.h | ||
| GLGSRender.cpp | ||
| GLGSRender.h | ||
| GLProcTable.tbl | ||
| OpenGL.cpp | ||
| OpenGL.h | ||
| Program.cpp | ||
| Program.h | ||
| ProgramBuffer.cpp | ||
| ProgramBuffer.h | ||
| ShaderParam.h | ||
| VertexProgram.cpp | ||
| VertexProgram.h | ||