rpcsx/rpcsx-os/iodev/uvd.cpp
DH 6e25f347d3 implement unix socket ops
implement cross process dmem support
implement ipmi try send message
implement sys_batch_map
store saves to game directory (.rpcsx subfolder)
fix get dir entries
added uvd & vce devices
2023-12-31 14:30:49 +03:00

33 lines
883 B
C++

#include "io-device.hpp"
#include "orbis/KernelAllocator.hpp"
#include "orbis/file.hpp"
#include "orbis/utils/Logs.hpp"
struct UVDFile : orbis::File {};
static orbis::ErrorCode uvd_ioctl(orbis::File *file, std::uint64_t request,
void *argp, orbis::Thread *thread) {
ORBIS_LOG_FATAL("Unhandled uvd ioctl", request);
return {};
}
static const orbis::FileOps fileOps = {
.ioctl = uvd_ioctl,
};
struct UVDDevice : IoDevice {
orbis::ErrorCode open(orbis::Ref<orbis::File> *file, const char *path,
std::uint32_t flags, std::uint32_t mode,
orbis::Thread *thread) override {
auto newFile = orbis::knew<UVDFile>();
newFile->ops = &fileOps;
newFile->device = this;
*file = newFile;
return {};
}
};
IoDevice *createUVDCharacterDevice() { return orbis::knew<UVDDevice>(); }