rpcsx/rpcsx-os/iodev/null.cpp
DH 6e25f347d3 implement unix socket ops
implement cross process dmem support
implement ipmi try send message
implement sys_batch_map
store saves to game directory (.rpcsx subfolder)
fix get dir entries
added uvd & vce devices
2023-12-31 14:30:49 +03:00

36 lines
1.1 KiB
C++

#include "io-device.hpp"
#include "orbis/KernelAllocator.hpp"
#include "orbis/uio.hpp"
#include <span>
struct NullDevice : public IoDevice {
orbis::ErrorCode open(orbis::Ref<orbis::File> *file, const char *path,
std::uint32_t flags, std::uint32_t mode,
orbis::Thread *thread) override;
};
struct NullFile : public orbis::File {};
static orbis::ErrorCode null_write(orbis::File *file, orbis::Uio *uio,
orbis::Thread *) {
for (auto entry : std::span(uio->iov, uio->iovcnt)) {
uio->offset += entry.len;
}
return {};
}
static const orbis::FileOps ops = {
.write = null_write,
};
orbis::ErrorCode NullDevice::open(orbis::Ref<orbis::File> *file,
const char *path, std::uint32_t flags,
std::uint32_t mode, orbis::Thread *thread) {
auto newFile = orbis::knew<NullFile>();
newFile->device = this;
newFile->ops = &ops;
*file = newFile;
return {};
}
IoDevice *createNullCharacterDevice() { return orbis::knew<NullDevice>(); }