rpcsx/rpcs3/Emu
kd-11 f48abde14b rsx: Fixups for immediate rendering mode
- Immediate mode is isolated from the rest of the vertex configuration
- TODO: Verify register behaviour when immediate mode is used
  Check if per-primitive const register values are supported (likely are)
2018-12-24 09:05:19 +03:00
..
Audio Add a channel map to the PA backend to fix surround sound (#4911) 2018-07-21 03:02:07 +04:00
Cell sceNpTrophy: use SCE_NP_TROPHY_STATUS_INSTALLED instead of SCE_NP_TROPHY_STATUS_NOT_INSTALLED 2018-12-22 13:53:38 +01:00
CPU Migration to named_thread<> 2018-10-19 22:22:35 +03:00
Io Qt/Input: add disconnected label to the devicenames 2018-12-23 04:13:27 +01:00
Memory Implement class cond_x16 2018-11-26 00:23:29 +03:00
RSX rsx: Fixups for immediate rendering mode 2018-12-24 09:05:19 +03:00
CMakeLists.txt CMake: LLVM, Pulse, Alsa and libevdev being disabled 2018-09-19 01:59:27 +03:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IdManager.h Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Clear disk cache if it grows too large (dev_hdd1/cache) (#5411) 2018-12-24 00:18:47 +03:00
System.h Clear disk cache if it grows too large (dev_hdd1/cache) (#5411) 2018-12-24 00:18:47 +03:00
VFS.cpp VFS: fix /host_root 2018-09-19 14:15:38 +03:00
VFS.h Rewrite vfs::get and vfs::mount 2018-09-15 17:09:56 +03:00