rpcsx/rpcs3/Gui/MainFrame.cpp
Alexandro Sánchez Bach f1b420eb3b SELF decrypter improves & About... dialog added
SELF decrypter improved:
The files 'scetool.exe' and 'zlib1.dll' are no longer needed. Everything
needed is now included in the rpsc3 project. So the only thing you need
in order to load SELF files are the keys. More information about this
matter in my last commit: c1565e55

Warning for devs! There is a lot of spaghetti code in /scetool/. I
fucked up things a bit while trying to include scetool in rpcs3. There
is a lot of unused code there and I need to make sure that everything is
working properly. In any case, the code seems to work stable so
end-users shouldn't be worried about this warning. ;-)

'About...' dialog added:
Well, I have nothing more to say here. I wish you all a nice day!
2013-10-21 23:02:43 +02:00

571 lines
16 KiB
C++

#include "stdafx.h"
#include "MainFrame.h"
#include "CompilerELF.h"
#include "git-version.h"
#include "Emu/System.h"
#include "Ini.h"
#include "Emu/GS/sysutil_video.h"
#include "Gui/VHDDManager.h"
#include "Gui/VFSManager.h"
#include "Gui/AboutDialog.cpp"
#include <wx/dynlib.h>
#include "scetool/scetool.cpp"
BEGIN_EVENT_TABLE(MainFrame, FrameBase)
EVT_CLOSE(MainFrame::OnQuit)
END_EVENT_TABLE()
enum IDs
{
id_boot_elf = 0x555,
id_boot_self,
id_boot_game,
id_sys_pause,
id_sys_stop,
id_sys_send_open_menu,
id_sys_send_exit,
id_config_emu,
id_config_vfs_manager,
id_config_vhdd_manager,
id_help_about,
id_update_dbg,
};
wxString GetPaneName()
{
static int pane_num = 0;
return wxString::Format("Pane_%d", pane_num++);
}
MainFrame::MainFrame()
: FrameBase(nullptr, wxID_ANY, "", "MainFrame", wxSize(800, 600))
, m_aui_mgr(this)
, m_sys_menu_opened(false)
{
#ifdef _DEBUG
SetLabel(wxString::Format(_PRGNAME_ " git-" RPCS3_GIT_VERSION));
#else
SetLabel(wxString::Format(_PRGNAME_ " " _PRGVER_));
#endif
wxMenuBar& menubar(*new wxMenuBar());
wxMenu& menu_boot(*new wxMenu());
wxMenu& menu_sys(*new wxMenu());
wxMenu& menu_conf(*new wxMenu());
wxMenu& menu_help(*new wxMenu());
menubar.Append(&menu_boot, "Boot");
menubar.Append(&menu_sys, "System");
menubar.Append(&menu_conf, "Config");
menubar.Append(&menu_help, "Help");
menu_boot.Append(id_boot_game, "Boot game");
menu_boot.AppendSeparator();
menu_boot.Append(id_boot_elf, "Boot ELF");
menu_boot.Append(id_boot_self, "Boot SELF");
menu_sys.Append(id_sys_pause, "Pause")->Enable(false);
menu_sys.Append(id_sys_stop, "Stop\tCtrl + S")->Enable(false);
menu_sys.AppendSeparator();
menu_sys.Append(id_sys_send_open_menu, "Send open system menu cmd")->Enable(false);
menu_sys.Append(id_sys_send_exit, "Send exit cmd")->Enable(false);
menu_conf.Append(id_config_emu, "Settings");
menu_conf.AppendSeparator();
menu_conf.Append(id_config_vfs_manager, "Virtual File System Manager");
menu_conf.Append(id_config_vhdd_manager, "Virtual HDD Manager");
menu_help.Append(id_help_about, "About...");
SetMenuBar(&menubar);
m_game_viewer = new GameViewer(this);
AddPane(m_game_viewer, "Game List", wxAUI_DOCK_BOTTOM);
Connect( id_boot_game, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootGame) );
Connect( id_boot_elf, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootElf) );
Connect( id_boot_self, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootSelf) );
Connect( id_sys_pause, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Pause) );
Connect( id_sys_stop, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Stop) );
Connect( id_sys_send_open_menu, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::SendOpenCloseSysMenu) );
Connect( id_sys_send_exit, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::SendExit) );
Connect( id_config_emu, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Config) );
Connect( id_config_vfs_manager, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::ConfigVFS) );
Connect( id_config_vhdd_manager,wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::ConfigVHDD) );
Connect( id_help_about, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::AboutDialogHandler) );
Connect( id_update_dbg, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::UpdateUI) );
m_app_connector.Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MainFrame::OnKeyDown), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_DBG_COMMAND, wxCommandEventHandler(MainFrame::UpdateUI), (wxObject*)0, this);
}
MainFrame::~MainFrame()
{
m_aui_mgr.UnInit();
}
void MainFrame::AddPane(wxWindow* wind, const wxString& caption, int flags)
{
wind->SetSize(-1, 300);
m_aui_mgr.AddPane(wind, wxAuiPaneInfo().Name(GetPaneName()).Caption(caption).Direction(flags).CloseButton(false).MaximizeButton());
}
void MainFrame::DoSettings(bool load)
{
IniEntry<wxString> ini;
ini.Init("Settings", "MainFrameAui");
if(load)
{
m_aui_mgr.LoadPerspective(ini.LoadValue(m_aui_mgr.SavePerspective()));
}
else
{
ini.SaveValue(m_aui_mgr.SavePerspective());
}
}
void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxDirDialog ctrl(this, L"Select game folder", wxEmptyString);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
Emu.Stop();
wxString elf[6] = {
"\\PS3_GAME\\USRDIR\\BOOT.BIN",
"\\USRDIR\\BOOT.BIN",
"\\BOOT.BIN",
"\\PS3_GAME\\USRDIR\\EBOOT.BIN",
"\\USRDIR\\EBOOT.BIN",
"\\EBOOT.BIN"
};
for(int i=0;i<6;i++)
{
if(wxFile::Access(ctrl.GetPath() + elf[i], wxFile::read))
{
Emu.SetPath(ctrl.GetPath() + elf[i]);
ConLog.Write("Elf: booting...");
Emu.Load();
ConLog.Write("Game: boot done.");
return;
}
}
ConLog.Error("Ps3 executable not found in selected folder (%s)", ctrl.GetPath());
return;
}
void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxFileDialog ctrl(this, L"Select ELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
ConLog.Write("ELF: booting...");
Emu.Stop();
Emu.SetPath(ctrl.GetPath());
Emu.Load();
ConLog.Write("ELF: boot done.");
}
void MainFrame::BootSelf(wxCommandEvent& WXUNUSED(event))
{
bool stopped = false;
if(Emu.IsRunning())
{
Emu.Pause();
stopped = true;
}
wxFileDialog ctrl(this, L"Select SELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stopped) Emu.Resume();
return;
}
ConLog.Write("SELF: booting...");
Emu.Stop();
wxString fileIn = ctrl.GetPath();
wxString fileOut = ctrl.GetPath()+".elf";
scetool_decrypt((scetool::s8 *)fileIn.mb_str(), (scetool::s8 *)fileOut.mb_str());
Emu.SetPath(ctrl.GetPath()+".elf");
Emu.Load();
if (!wxRemoveFile(ctrl.GetPath()+".elf"))
ConLog.Warning("Could not delete the decrypted ELF file");
ConLog.Write("SELF: boot done.");
}
void MainFrame::Pause(wxCommandEvent& WXUNUSED(event))
{
if(Emu.IsReady())
{
Emu.Run();
}
else if(Emu.IsPaused())
{
Emu.Resume();
}
else if(Emu.IsRunning())
{
Emu.Pause();
}
}
void MainFrame::Stop(wxCommandEvent& WXUNUSED(event))
{
Emu.Stop();
}
void MainFrame::SendExit(wxCommandEvent& event)
{
Emu.GetCallbackManager().m_exit_callback.Handle(0x0101, 0);
}
void MainFrame::SendOpenCloseSysMenu(wxCommandEvent& event)
{
Emu.GetCallbackManager().m_exit_callback.Handle(m_sys_menu_opened ? 0x0132 : 0x0131, 0);
m_sys_menu_opened = !m_sys_menu_opened;
UpdateUI(wxCommandEvent());
}
void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
{
//TODO
bool paused = false;
if(Emu.IsRunning())
{
Emu.Pause();
paused = true;
}
wxDialog diag(this, wxID_ANY, "Settings", wxDefaultPosition);
wxBoxSizer* s_panel(new wxBoxSizer(wxHORIZONTAL));
wxBoxSizer* s_subpanel1(new wxBoxSizer(wxVERTICAL));
wxBoxSizer* s_subpanel2(new wxBoxSizer(wxVERTICAL));
wxStaticBoxSizer* s_round_cpu( new wxStaticBoxSizer( wxVERTICAL, &diag, _("CPU") ) );
wxStaticBoxSizer* s_round_cpu_decoder( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Decoder") ) );
wxStaticBoxSizer* s_round_gs( new wxStaticBoxSizer( wxVERTICAL, &diag, _("GS") ) );
wxStaticBoxSizer* s_round_gs_render( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Render") ) );
wxStaticBoxSizer* s_round_gs_res( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Default resolution") ) );
wxStaticBoxSizer* s_round_gs_aspect( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Default aspect ratio") ) );
wxStaticBoxSizer* s_round_io( new wxStaticBoxSizer( wxVERTICAL, &diag, _("IO") ) );
wxStaticBoxSizer* s_round_pad_handler( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Pad Handler") ) );
wxStaticBoxSizer* s_round_keyboard_handler( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Keyboard Handler") ) );
wxStaticBoxSizer* s_round_mouse_handler( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Mouse Handler") ) );
wxComboBox* cbox_cpu_decoder = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_render = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_resolution = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_aspect = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_pad_handler = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_keyboard_handler = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_mouse_handler = new wxComboBox(&diag, wxID_ANY);
wxCheckBox* chbox_gs_vsync = new wxCheckBox(&diag, wxID_ANY, "VSync");
//cbox_cpu_decoder->Append("DisAsm");
cbox_cpu_decoder->Append("Interpreter & DisAsm");
cbox_cpu_decoder->Append("Interpreter");
for(int i=1; i<WXSIZEOF(ResolutionTable); ++i)
{
cbox_gs_resolution->Append(wxString::Format("%dx%d", ResolutionTable[i].width, ResolutionTable[i].height));
}
cbox_gs_aspect->Append("4:3");
cbox_gs_aspect->Append("16:9");
cbox_gs_render->Append("Null");
cbox_gs_render->Append("OpenGL");
//cbox_gs_render->Append("Software");
cbox_pad_handler->Append("Null");
cbox_pad_handler->Append("Windows");
//cbox_pad_handler->Append("DirectInput");
cbox_keyboard_handler->Append("Null");
cbox_keyboard_handler->Append("Windows");
//cbox_keyboard_handler->Append("DirectInput");
cbox_mouse_handler->Append("Null");
cbox_mouse_handler->Append("Windows");
//cbox_mouse_handler->Append("DirectInput");
chbox_gs_vsync->SetValue(Ini.GSVSyncEnable.GetValue());
cbox_cpu_decoder->SetSelection(Ini.CPUDecoderMode.GetValue() ? Ini.CPUDecoderMode.GetValue() - 1 : 0);
cbox_gs_render->SetSelection(Ini.GSRenderMode.GetValue());
cbox_gs_resolution->SetSelection(ResolutionIdToNum(Ini.GSResolution.GetValue()) - 1);
cbox_gs_aspect->SetSelection(Ini.GSAspectRatio.GetValue() - 1);
cbox_pad_handler->SetSelection(Ini.PadHandlerMode.GetValue());
cbox_keyboard_handler->SetSelection(Ini.KeyboardHandlerMode.GetValue());
cbox_mouse_handler->SetSelection(Ini.MouseHandlerMode.GetValue());
s_round_cpu_decoder->Add(cbox_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_cpu->Add(s_round_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5));
s_round_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io->Add(s_round_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io->Add(s_round_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_io->Add(s_round_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
s_b_panel->Add(new wxButton(&diag, wxID_OK), wxSizerFlags().Border(wxALL, 5).Center());
s_b_panel->Add(new wxButton(&diag, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Center());
//wxBoxSizer* s_conf_panel(new wxBoxSizer(wxHORIZONTAL));
s_subpanel1->Add(s_round_cpu, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel1->Add(s_round_gs, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel2->Add(s_round_io, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel1->Add(s_b_panel, wxSizerFlags().Border(wxALL, 8).Expand());
s_subpanel2->AddSpacer(180);
s_panel->Add(s_subpanel1, wxSizerFlags().Border(wxALL, 5).Expand());
s_panel->Add(s_subpanel2, wxSizerFlags().Border(wxALL, 5).Expand());
diag.SetSizerAndFit( s_panel );
if(diag.ShowModal() == wxID_OK)
{
Ini.CPUDecoderMode.SetValue(cbox_cpu_decoder->GetSelection() + 1);
Ini.GSRenderMode.SetValue(cbox_gs_render->GetSelection());
Ini.GSResolution.SetValue(ResolutionNumToId(cbox_gs_resolution->GetSelection() + 1));
Ini.GSAspectRatio.SetValue(cbox_gs_aspect->GetSelection() + 1);
Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue());
Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection());
Ini.KeyboardHandlerMode.SetValue(cbox_keyboard_handler->GetSelection());
Ini.MouseHandlerMode.SetValue(cbox_mouse_handler->GetSelection());
Ini.Save();
}
if(paused) Emu.Resume();
}
void MainFrame::ConfigVFS(wxCommandEvent& WXUNUSED(event))
{
VFSManagerDialog(this).ShowModal();
}
void MainFrame::ConfigVHDD(wxCommandEvent& WXUNUSED(event))
{
VHDDManagerDialog(this).ShowModal();
}
void MainFrame::AboutDialogHandler(wxCommandEvent& WXUNUSED(event))
{
AboutDialog(this).ShowModal();
}
void MainFrame::UpdateUI(wxCommandEvent& event)
{
event.Skip();
bool is_running, is_stopped, is_ready;
if(event.GetEventType() == wxEVT_DBG_COMMAND)
{
switch(event.GetId())
{
case DID_START_EMU:
case DID_STARTED_EMU:
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_STOP_EMU:
case DID_STOPPED_EMU:
is_running = false;
is_stopped = true;
is_ready = false;
m_sys_menu_opened = false;
break;
case DID_PAUSE_EMU:
case DID_PAUSED_EMU:
is_running = false;
is_stopped = false;
is_ready = false;
break;
case DID_RESUME_EMU:
case DID_RESUMED_EMU:
is_running = true;
is_stopped = false;
is_ready = false;
break;
case DID_READY_EMU:
is_running = false;
is_stopped = false;
is_ready = true;
break;
case DID_REGISTRED_CALLBACK:
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
break;
default:
return;
}
}
else
{
is_running = Emu.IsRunning();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
}
wxMenuBar& menubar( *GetMenuBar() );
wxMenuItem& pause = *menubar.FindItem( id_sys_pause );
wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
wxMenuItem& send_open_menu = *menubar.FindItem( id_sys_send_open_menu );
pause.SetText(is_running ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
pause.Enable(!is_stopped);
stop.Enable(!is_stopped);
//send_exit.Enable(false);
bool enable_commands = !is_stopped && Emu.GetCallbackManager().m_exit_callback.m_callbacks.GetCount();
send_open_menu.SetText(wxString::Format("Send %s system menu cmd", m_sys_menu_opened ? "close" : "open"));
send_open_menu.Enable(enable_commands);
send_exit.Enable(enable_commands);
//m_aui_mgr.Update();
//wxCommandEvent refit( wxEVT_COMMAND_MENU_SELECTED, id_update_dbg );
//GetEventHandler()->AddPendingEvent( refit );
}
void MainFrame::OnQuit(wxCloseEvent& event)
{
DoSettings(false);
TheApp->Exit();
}
struct state_hdr
{
u32 magic;
u16 version;
u32 mem_count;
u32 mem_offset;
u32 mem_size;
u32 hle_count;
u32 hle_offset;
};
static const u32 state_magic = *(u32*)"R3SS";
static const u32 state_version = 0x1000;
void MakeSaveState(wxFile& f)
{
const ArrayF<MemoryBlock>& mb = Memory.MemoryBlocks;
state_hdr state;
memset(&state, 0, sizeof(state_hdr));
state.magic = state_magic;
state.version = state_version;
state.mem_count = mb.GetCount();
//state.hle_count = mb.GetCount();
state.mem_offset = sizeof(state_hdr) + 4;
f.Seek(state.mem_offset);
for(u32 i=0; i<state.mem_count; ++i)
{
state.mem_size += mb[i].GetSize();
f.Write(mb[i].GetMem(), mb[i].GetSize());
}
state.hle_offset = state.mem_offset + state.mem_size + 4;
f.Seek(0);
f.Write(&state, sizeof(state_hdr));
}
void MainFrame::OnKeyDown(wxKeyEvent& event)
{
if(wxGetActiveWindow() /*== this*/ && event.ControlDown())
{
switch(event.GetKeyCode())
{
case 'C': case 'c': if(Emu.IsPaused()) Emu.Resume(); else if(Emu.IsReady()) Emu.Run(); return;
case 'P': case 'p': if(Emu.IsRunning()) Emu.Pause(); return;
case 'S': case 's': if(!Emu.IsStopped()) Emu.Stop(); return;
case 'R': case 'r': if(!Emu.m_path.IsEmpty()) {Emu.Stop(); Emu.Run();} return;
}
}
event.Skip();
}