rpcsx/rpcs3/Input
Megamouse 970fe0df12 input: revert stupid ideas
In order to make input more "atomic" I added man in the middle interfaces to decrease the delay between input and cellPad.
But I failed to notice that this introduced a data race between both ends of the pipeline.
I hope the new mutex location doesn't cause any noticeable input lag.
2021-08-26 08:48:03 +02:00
..
basic_keyboard_handler.cpp
basic_keyboard_handler.h
basic_mouse_handler.cpp
basic_mouse_handler.h
ds3_pad_handler.cpp
ds3_pad_handler.h
ds4_pad_handler.cpp
ds4_pad_handler.h
dualsense_pad_handler.cpp
dualsense_pad_handler.h
evdev_joystick_handler.cpp fix some warnings 2021-08-15 21:02:38 +02:00
evdev_joystick_handler.h
hid_pad_handler.cpp
hid_pad_handler.h
keyboard_pad_handler.cpp input: fix keyboard handler port status 2021-08-26 05:01:16 +02:00
keyboard_pad_handler.h input: fix keyboard handler port status 2021-08-26 05:01:16 +02:00
mm_joystick_handler.cpp
mm_joystick_handler.h mmjoy: fix pressure sensitivity button 2021-08-24 00:01:38 +02:00
pad_thread.cpp input: revert stupid ideas 2021-08-26 08:48:03 +02:00
pad_thread.h input: revert stupid ideas 2021-08-26 08:48:03 +02:00
product_info.h
xinput_pad_handler.cpp
xinput_pad_handler.h