rpcsx/rpcs3/Emu/RSX/Common
kd-11 eba7d3b172 rsx: Add duplicate section detection when there are too many sections in the surface cache
- Check for useless sections.
  Helps in games that create a bunch of sections randomly for one-time use
2021-02-14 20:42:34 +03:00
..
Interpreter rsx: Add stippled rendering support to interpreters 2020-05-30 14:47:10 +03:00
BufferUtils.cpp RSX: Fix possible bug in memory streaming utils 2021-01-12 15:06:31 +03:00
BufferUtils.h Remove BOM markers 2020-12-06 15:30:12 +03:00
FragmentProgramDecompiler.cpp rsx: Add support shadow1D and shadowCube 2021-01-21 10:24:49 +03:00
FragmentProgramDecompiler.h rsx: Add support shadow1D and shadowCube 2021-01-21 10:24:49 +03:00
GLSLCommon.cpp rsx: Add support shadow1D and shadowCube 2021-01-21 10:24:49 +03:00
GLSLCommon.h rsx: Refactor shader codegen and fix shadow sampling on depth-float 2020-12-25 02:39:08 +03:00
GLSLTypes.h Remove BOM markers 2020-12-06 15:30:12 +03:00
program_state_cache2.hpp types.hpp: remove intrinsic includes 2020-12-21 21:11:25 +03:00
ProgramStateCache.cpp Enable -Wunused-variable 2021-01-12 14:34:14 +03:00
ProgramStateCache.h Fixup for multi-thread shader compilation (loading stage) (#9762) 2021-02-12 14:39:35 +03:00
ring_buffer_helper.h Move align helpers to util/asm.hpp 2020-12-18 18:07:42 +03:00
ShaderInterpreter.h Remove BOM markers 2020-12-06 15:30:12 +03:00
ShaderParam.h rsx: Add support shadow1D and shadowCube 2021-01-21 10:24:49 +03:00
surface_store.cpp Move align helpers to util/asm.hpp 2020-12-18 18:07:42 +03:00
surface_store.h rsx: Add duplicate section detection when there are too many sections in the surface cache 2021-02-14 20:42:34 +03:00
surface_utils.h Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
TextGlyphs.h Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
texture_cache.cpp rsx: Refactor texture cache utils 2021-02-10 11:37:14 +03:00
texture_cache.h rsx: Add duplicate section detection when there are too many sections in the surface cache 2021-02-14 20:42:34 +03:00
texture_cache_checker.h Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
texture_cache_helpers.h rsx/texture_cache: Add support for reusing dirty images if possible 2021-02-10 11:37:14 +03:00
texture_cache_predictor.h types.hpp: more cleanup 2020-12-22 19:08:09 +03:00
texture_cache_types.h rsx: Restructure and simplify some header include chains 2020-12-13 15:38:35 +03:00
texture_cache_utils.h rsx: Improve texture cache invalidate 2021-02-10 11:37:14 +03:00
TextureUtils.cpp vk/rsx: Fix some more bugs 2021-01-24 14:24:55 +03:00
TextureUtils.h rsx/vk: DMA stuff 2021-01-24 14:24:55 +03:00
VertexProgramDecompiler.cpp rsx: Clear vertex output register if nothing is written to it 2021-02-05 22:22:07 +03:00
VertexProgramDecompiler.h Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00