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* Update asmjit dependency (aarch64 branch) * Disable USE_DISCORD_RPC by default * Dump some JIT objects in rpcs3 cache dir * Add SIGILL handler for all platforms * Fix resetting zeroing denormals in thread pool * Refactor most v128:: utils into global gv_** functions * Refactor PPU interpreter (incomplete), remove "precise" * - Instruction specializations with multiple accuracy flags * - Adjust calling convention for speed * - Removed precise/fast setting, replaced with static * - Started refactoring interpreters for building at runtime JIT * (I got tired of poor compiler optimizations) * - Expose some accuracy settings (SAT, NJ, VNAN, FPCC) * - Add exec_bytes PPU thread variable (akin to cycle count) * PPU LLVM: fix VCTUXS+VCTSXS instruction NaN results * SPU interpreter: remove "precise" for now (extremely non-portable) * - As with PPU, settings changed to static/dynamic for interpreters. * - Precise options will be implemented later * Fix termination after fatal error dialog |
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| .. | ||
| Capture | ||
| Common | ||
| GL | ||
| Null | ||
| Overlays | ||
| Program | ||
| VK | ||
| display.h | ||
| GCM.h | ||
| gcm_enums.cpp | ||
| gcm_enums.h | ||
| gcm_printing.cpp | ||
| gcm_printing.h | ||
| GSFrameBase.h | ||
| GSRender.cpp | ||
| GSRender.h | ||
| rsx_cache.h | ||
| rsx_decode.h | ||
| rsx_methods.cpp | ||
| rsx_methods.h | ||
| rsx_utils.cpp | ||
| rsx_utils.h | ||
| rsx_vertex_data.cpp | ||
| rsx_vertex_data.h | ||
| RSXDisAsm.cpp | ||
| RSXDisAsm.h | ||
| RSXFIFO.cpp | ||
| RSXFIFO.h | ||
| RSXOffload.cpp | ||
| RSXOffload.h | ||
| RSXTexture.cpp | ||
| RSXTexture.h | ||
| RSXThread.cpp | ||
| RSXThread.h | ||