rpcsx/rpcs3/Emu
kd-11 e98b07de03 vk: Set line width when rasterizing points (workaround)
- Fixes point rendering when using AMD drivers.
2022-11-07 23:12:31 +03:00
..
Audio Cubeb: rewrite locking 2022-10-21 22:15:49 +02:00
Cell sys_fs: Minor fixup (#12913) 2022-11-01 19:49:50 +03:00
CPU SPU Profiler: fix CPU usage when emulation is paused 2022-10-20 11:22:33 +03:00
Io overlays/osk: Implement fallback for unknown keys 2022-10-29 22:56:08 +02:00
Memory Optimize vm::range_lock a bit 2022-10-09 19:27:46 +03:00
NP Fix get_member_and_attrs 2022-11-07 12:31:18 +01:00
RSX vk: Set line width when rasterizing points (workaround) 2022-11-07 23:12:31 +03:00
cache_utils.cpp Implement FN (lambda shortener) 2022-07-08 14:47:41 +03:00
cache_utils.hpp Move unspecific Emulator code out of System.cpp 2021-04-24 11:21:22 +03:00
CMakeLists.txt gl: Refactor capabilities and add GLSL version detection support. 2022-10-16 19:58:30 +03:00
GameInfo.h Move types.h to util/types.hpp 2020-12-12 15:12:01 +03:00
GDB.cpp Warning fixes 2022-09-17 16:35:02 +03:00
GDB.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
IdManager.cpp IdManager.cpp: Fix cellFs IDs 2022-09-07 17:05:51 +03:00
IdManager.h Warning fixes 2022-09-17 16:35:02 +03:00
IPC.h LV2: Improve IPC support (#10206) 2021-05-07 09:58:30 +03:00
IPC_config.cpp Implement PINE IPC Server 2022-06-19 17:56:50 +02:00
IPC_config.h Implement PINE IPC Server 2022-06-19 17:56:50 +02:00
IPC_socket.cpp Warning fixes 2022-09-17 16:35:02 +03:00
IPC_socket.h Warning fixes 2022-09-17 16:35:02 +03:00
localized_string.cpp Remove BOM markers 2020-12-06 15:30:12 +03:00
localized_string.h Remove BOM markers 2020-12-06 15:30:12 +03:00
localized_string_id.h Emu: fixup message when the application has crashed 2022-11-01 19:08:55 +03:00
perf_meter.cpp Initial Linux Aarch64 support 2022-01-15 06:48:04 +03:00
perf_meter.hpp SPU: Inline and batch MFC list transfers 2022-10-09 19:27:46 +03:00
perf_monitor.cpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
perf_monitor.hpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
savestate_utils.cpp Savestates: Rename savestate when booting the game regularly (suspend mode) 2022-10-23 10:49:58 +02:00
System.cpp Savestates: Move "Start Paused" setting to UI 2022-11-05 10:36:46 +01:00
System.h Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut (#12881) 2022-10-29 19:53:00 +02:00
system_config.cpp Qt: fix initial TSX selection 2021-11-06 13:47:43 +01:00
system_config.h Savestates: Move "Start Paused" setting to UI 2022-11-05 10:36:46 +01:00
system_config_types.cpp config: Add missing option 2022-10-11 14:00:34 +03:00
system_config_types.h rsx: Move fp16 toggle to a global shader precision option 2022-10-11 14:00:34 +03:00
system_progress.cpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
system_progress.hpp overlays: Show feedback while stopping ppu compilation 2021-09-16 22:18:43 +02:00
system_utils.cpp Return NPD header in verify_npdrm_self_headers and VerifyEDATHeaderWithKLicense 2022-05-10 23:24:00 +02:00
system_utils.hpp Use simpler C00 unlock EDAT check in GUI 2022-03-09 22:39:30 +03:00
title.cpp Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
title.h Remove BOM markers 2020-12-06 15:30:12 +03:00
VFS.cpp Add support for mounting and unmounting CELL_FS_SIMPLEFS 2022-10-31 18:53:09 +03:00
VFS.h Add support for mounting and unmounting CELL_FS_SIMPLEFS 2022-10-31 18:53:09 +03:00
vfs_config.cpp VFS: Add device_info to vfs config 2022-05-10 19:39:35 +02:00
vfs_config.h Mount custom dev_bdvd if a disc game was mounted from dev_hdd0 2022-07-22 07:36:49 +02:00