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* Update VKFragmentProgram.cpp added missing exponent parameter * fixed misplaced exponent in VKFragmentProgram.cpp parameter that belonged to pow() was being passed to exp() instead, causing the shader compilation to fail * fix for opengl fog_mode exponential2 same fix as the vulkan version * directx fog_mode exponential2 fix misplaced parameter * directx fog_mode exponential2_abs fix * vulkan fog_mode exponential2_abs fix * opengl fog_mode exponential2 fix |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| PSP2 | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||