rpcsx/rpcs3/Emu/GS/GL
Sacha e8525a6f14 More rFile cleanups and fixes.
Was using fileExists/dirExists before when really should have just been exists. File or Dir doesn't matter and would only create false negatives.
Current working directory shouldn't really be used at all. This is just the folder the application is run from (not even where the .exe resides).
Some of the infos required by vfsLocalDir such as executable may not be portable. Not sure of their intended function as they are never used.
2014-08-01 04:20:00 +10:00
..
GLBuffers.cpp Warnings: Fix several warnings. 2014-07-11 05:08:05 +10:00
GLBuffers.h Warnings: Fix several warnings. 2014-07-11 05:08:05 +10:00
GLFragmentProgram.cpp Minor fixes and changes 2014-07-23 20:36:57 +02:00
GLFragmentProgram.h Fix compiler warning 2014-07-18 22:19:37 +08:00
GLGSRender.cpp More rFile cleanups and fixes. 2014-08-01 04:20:00 +10:00
GLGSRender.h More rFile cleanups and fixes. 2014-08-01 04:20:00 +10:00
GLProcTable.h Re-enable glPrimitiveRestartIndex 2014-05-26 00:50:43 +08:00
GLProgram.cpp Fix conflicts. 2014-07-12 17:02:39 +10:00
GLProgram.h fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed 2014-04-12 12:06:52 +02:00
GLProgramBuffer.cpp RSX: detach shader when clear program buffer 2014-07-27 22:18:53 +08:00
GLProgramBuffer.h fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed 2014-04-12 12:06:52 +02:00
GLShaderParam.h fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed 2014-04-12 12:06:52 +02:00
GLVertexProgram.cpp Removed "Boot game and start" entry 2014-07-23 12:38:08 +02:00
GLVertexProgram.h Fix compiler warning 2014-07-18 22:19:37 +08:00
OpenGL.cpp Logging system rework 2014-06-26 17:34:28 +02:00
OpenGL.h fix OpenGL includes for Win32 2014-05-01 19:29:28 +02:00