rpcsx/rpcs3/Emu/RSX/VK/vkutils/sync.h
2022-03-23 11:26:06 +03:00

93 lines
1.9 KiB
C++

#pragma once
#include "../VulkanAPI.h"
#include "buffer_object.h"
#include "device.h"
#include "util/atomic.hpp"
namespace vk
{
class command_buffer;
enum class sync_domain
{
any = 0,
gpu = 1
};
struct host_data_t // Pick a better name
{
u64 magic = 0xCAFEBABE;
u64 event_counter = 0;
u64 texture_load_request_event = 0;
u64 texture_load_complete_event = 0;
u64 last_label_release_event = 0;
u64 last_label_submit_event = 0;
u64 commands_complete_event = 0;
u64 last_label_request_timestamp = 0;
inline u64 inc_counter() volatile
{
// Workaround for volatile increment warning. GPU can see this value directly, but currently we do not modify it on the device.
event_counter = event_counter + 1;
return event_counter;
}
};
struct fence
{
atomic_t<bool> flushed = false;
VkFence handle = VK_NULL_HANDLE;
VkDevice owner = VK_NULL_HANDLE;
fence(VkDevice dev);
~fence();
fence(const fence&) = delete;
void reset();
void signal_flushed();
void wait_flush();
operator bool() const;
};
class event
{
VkDevice m_device = VK_NULL_HANDLE;
VkEvent m_vk_event = VK_NULL_HANDLE;
std::unique_ptr<buffer> m_buffer;
volatile u32* m_value = nullptr;
public:
event(const render_device& dev, sync_domain domain);
~event();
event(const event&) = delete;
void signal(const command_buffer& cmd, VkPipelineStageFlags stages, VkAccessFlags access);
void host_signal() const;
void gpu_wait(const command_buffer& cmd) const;
VkResult status() const;
void reset() const;
};
class semaphore
{
VkSemaphore m_handle = VK_NULL_HANDLE;
VkDevice m_device = VK_NULL_HANDLE;
semaphore() = default;
public:
semaphore(const render_device& dev);
~semaphore();
semaphore(const semaphore&) = delete;
operator VkSemaphore() const;
};
VkResult wait_for_fence(fence* pFence, u64 timeout = 0ull);
VkResult wait_for_event(event* pEvent, u64 timeout = 0ull);
}