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22 lines
749 B
C++
22 lines
749 B
C++
#pragma once
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#include "util/types.hpp"
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namespace vk
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{
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struct pipeline_binding_table
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{
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u8 vertex_params_bind_slot = 0;
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u8 vertex_constant_buffers_bind_slot = 1;
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u8 fragment_constant_buffers_bind_slot = 2;
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u8 fragment_state_bind_slot = 3;
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u8 fragment_texture_params_bind_slot = 4;
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u8 vertex_buffers_first_bind_slot = 5;
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u8 conditional_render_predicate_slot = 8;
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u8 rasterizer_env_bind_slot = 9;
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u8 textures_first_bind_slot = 10;
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u8 vertex_textures_first_bind_slot = 10; // Invalid, has to be initialized properly
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u8 total_descriptor_bindings = vertex_textures_first_bind_slot; // Invalid, has to be initialized properly
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};
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}
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