rpcsx/rpcs3/Emu/Io/Null/NullPadHandler.h
2021-08-15 08:24:35 +02:00

71 lines
1.4 KiB
C++

#pragma once
#include "Emu/Io/PadHandler.h"
class NullPadHandler final : public PadHandlerBase
{
public:
NullPadHandler() : PadHandlerBase(pad_handler::null)
{
b_has_pressure_intensity_button = false;
}
bool Init() override
{
return true;
}
void init_config(cfg_pad* cfg) override
{
if (!cfg) return;
// Reset default button mapping
cfg->ls_left.def = "";
cfg->ls_down.def = "";
cfg->ls_right.def = "";
cfg->ls_up.def = "";
cfg->rs_left.def = "";
cfg->rs_down.def = "";
cfg->rs_right.def = "";
cfg->rs_up.def = "";
cfg->start.def = "";
cfg->select.def = "";
cfg->ps.def = "";
cfg->square.def = "";
cfg->cross.def = "";
cfg->circle.def = "";
cfg->triangle.def = "";
cfg->left.def = "";
cfg->down.def = "";
cfg->right.def = "";
cfg->up.def = "";
cfg->r1.def = "";
cfg->r2.def = "";
cfg->r3.def = "";
cfg->l1.def = "";
cfg->l2.def = "";
cfg->l3.def = "";
cfg->pressure_intensity_button.def = "";
// Apply defaults
cfg->from_default();
}
std::vector<std::string> ListDevices() override
{
std::vector<std::string> nulllist;
nulllist.emplace_back("Default Null Device");
return nulllist;
}
bool bindPadToDevice(std::shared_ptr<Pad> /*pad*/, const std::string& /*device*/, u8 /*player_id*/) override
{
return true;
}
void ThreadProc() override
{
}
};