rpcsx/rpcs3/Emu/SysCalls/lv2/sys_mutex.h
2014-09-02 05:05:13 +04:00

48 lines
1 KiB
C++

#pragma once
#include "sys_lwmutex.h"
struct sys_mutex_attribute
{
be_t<u32> protocol; // SYS_SYNC_FIFO, SYS_SYNC_PRIORITY or SYS_SYNC_PRIORITY_INHERIT
be_t<u32> recursive; // SYS_SYNC_RECURSIVE or SYS_SYNC_NOT_RECURSIVE
be_t<u32> pshared; // always 0x200 (not shared)
be_t<u32> adaptive;
be_t<u64> ipc_key;
be_t<int> flags;
be_t<u32> pad;
union
{
char name[8];
u64 name_u64;
};
};
struct Mutex
{
u32 id;
SMutex m_mutex;
SleepQueue m_queue;
u32 recursive; // recursive locks count
std::atomic<u32> cond_count; // count of condition variables associated
const u32 protocol;
const bool is_recursive;
Mutex(u32 protocol, bool is_recursive, u64 name)
: protocol(protocol)
, is_recursive(is_recursive)
, m_queue(name)
, cond_count(0)
{
}
~Mutex();
};
// SysCalls
s32 sys_mutex_create(vm::ptr<be_t<u32>> mutex_id, vm::ptr<sys_mutex_attribute> attr);
s32 sys_mutex_destroy(u32 mutex_id);
s32 sys_mutex_lock(u32 mutex_id, u64 timeout);
s32 sys_mutex_trylock(u32 mutex_id);
s32 sys_mutex_unlock(u32 mutex_id);