rpcsx/rpcs3/Emu
Nekotekina e4da284176 SPU: analyser v4 and fixes
Build SPU cache after PPU, fix mixing progress
SPU ASMJIT: add support for Giga mode
SPU ASMJIT: use the same spu.log location as SPU LLVM
SPU: improve spu.log disasm
SPU: improve trampolines, unify with SPU ASMJIT
SPU: decode interrupt handler address from BR/BRA at 0x0
SPU LLVM: support Mega/Giga modes
SPU LLVM: implement function chunks
SPU LLVM: use PHI nodes, value visibility across basic blocks
SPU LLVM: implement function chunk table
New simple memory manager for LLVM (bugfix)
2018-06-21 22:29:34 +03:00
..
Audio handle some warnings 2018-01-13 23:38:23 +04:00
Cell SPU: analyser v4 and fixes 2018-06-21 22:29:34 +03:00
CPU SPU: improve SHUFB 2018-05-30 20:35:35 +03:00
Io typos 2018-05-14 21:14:39 +04:00
Memory allow deallocations to unmap rsx mapped memory 2018-05-29 19:57:28 +03:00
RSX create the shaderlog dir in Emu.Init() 2018-06-21 22:54:08 +04:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Fix idm::init, fxm::init 2017-08-06 16:13:11 +03:00
IdManager.h fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
IPC.h Fix ipc_manager::add 2017-08-29 21:26:31 +03:00
System.cpp create the shaderlog dir in Emu.Init() 2018-06-21 22:54:08 +04:00
System.h Qt/RSX: reset gs_frame taskbar progr. when closing native progr. dialogs 2018-06-19 21:58:09 +03:00
VFS.cpp Improve vfs::mount 2018-03-11 19:33:01 +03:00
VFS.h Improve vfs::mount 2018-03-11 19:33:01 +03:00