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BufferUtils.cpp
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rsx: Allow only sse4.1 capable CPUs to take the accelerated index path
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2019-09-13 12:28:52 +03:00 |
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BufferUtils.h
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Remove unnecessary header includes
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2019-06-25 17:11:10 +03:00 |
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FragmentProgramDecompiler.cpp
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rsx/fp: Warnings cleanup
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2019-09-01 18:59:50 +03:00 |
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FragmentProgramDecompiler.h
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rsx/fp: Warnings cleanup
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2019-09-01 18:59:50 +03:00 |
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GLSLCommon.h
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rsx/vp: Set default inputs to (0, 0, 0, 1)
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2019-09-06 17:08:28 +03:00 |
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GLSLTypes.h
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glsl: Refactoring, cleanup and optimizations
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2019-06-25 20:50:54 +03:00 |
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ProgramStateCache.cpp
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rsx/decompiler: Restructure program register behavior
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2019-08-26 20:03:31 +03:00 |
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ProgramStateCache.h
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rsx/prog: Warnings cleanup
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2019-09-01 18:59:50 +03:00 |
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ring_buffer_helper.h
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rsx/ring_buffer: Warnings cleanup
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2019-09-01 18:59:50 +03:00 |
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ShaderParam.cpp
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RSX: Add a class factorizing decompiler code
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2015-05-23 20:45:07 +02:00 |
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ShaderParam.h
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rsx/decompiler: Restructure program register behavior
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2019-08-26 20:03:31 +03:00 |
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surface_store.cpp
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EXCEPTION macro removed
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2016-08-08 19:19:32 +03:00 |
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surface_store.h
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rsx: Experiments with nul sink
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2019-09-12 23:32:21 +03:00 |
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surface_utils.h
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rsx: Experiments with nul sink
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2019-09-12 23:32:21 +03:00 |
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TextGlyphs.h
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rsx: TextGlyphs optimizations
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2019-06-09 23:09:11 +01:00 |
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texture_cache.h
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rsx: Improve hit testing when scanning for overlapping surfaces
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2019-09-12 23:32:21 +03:00 |
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texture_cache_checker.h
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Texture cache cleanup, refactoring and fixes
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2018-09-24 15:26:40 +03:00 |
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texture_cache_predictor.h
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Add missing #includes to header files
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2019-06-25 17:11:10 +03:00 |
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texture_cache_utils.h
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rsx: Experiments with nul sink
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2019-09-12 23:32:21 +03:00 |
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TextureUtils.cpp
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rsx: Fix fast texture copy when src_pitch != width * block_size
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2019-09-08 18:22:27 +03:00 |
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TextureUtils.h
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rsx: Experiments with nul sink
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2019-09-12 23:32:21 +03:00 |
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VertexProgramDecompiler.cpp
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rsx/vp: Warnings cleanup
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2019-09-01 18:59:50 +03:00 |
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VertexProgramDecompiler.h
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rsx/vp: Warnings cleanup
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2019-09-01 18:59:50 +03:00 |