rpcsx/rpcs3/Emu/SysCalls/SysCalls.h
Nekotekina 38531459df Logging system rewritten
GUI doesn't freeze anymore
Some things simplified
2016-01-13 18:54:57 +03:00

15 lines
283 B
C++

#pragma once
#include "ErrorCodes.h"
struct SysCallBase : public _log::channel
{
SysCallBase(const std::string& name)
: _log::channel(name, _log::level::notice)
{
}
};
void execute_syscall_by_index(class PPUThread& ppu, u64 code);
std::string get_ps3_function_name(u64 fid);