rpcsx/rpcs3/Emu/RSX/VK
2022-10-11 14:00:34 +03:00
..
upscalers vk: Reimplement compliant async texture streaming 2022-07-25 21:05:31 +03:00
vkutils rsx: Implement RSX-compliant polygon offset 2022-10-11 14:00:34 +03:00
VKAsyncScheduler.cpp Warning Fixes 2022-03-23 19:35:10 +01:00
VKAsyncScheduler.h Fix vulkan compilation warnings 2022-03-23 11:26:06 +03:00
VKCommandStream.cpp rsx/vk: Redesign how conditional rendering hints work 2022-05-20 16:29:27 +03:00
VKCommandStream.h vk: Offload garbage collection to offloader thread 2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp Add error on missing 'override' 2021-02-15 20:21:30 +03:00
VKCommonDecompiler.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKCompute.cpp vk: Bump compute descriptor pool size to 8k 2022-09-27 14:58:47 +03:00
VKCompute.h gl: Deswizzle textures on the GPU 2022-05-31 23:34:14 +03:00
VKDMA.cpp rsx: Handle DMA block init where empty pages exist in the range 2022-03-29 12:35:32 +03:00
VKDMA.h vk: Fix slow bo upload + copy when using RADV 2021-05-27 22:49:13 +03:00
VKDraw.cpp rsx: Implement RSX-compliant polygon offset 2022-10-11 14:00:34 +03:00
VKFormats.cpp vk: Drop unused native format ABGR8 2022-02-13 15:31:39 +03:00
VKFormats.h gl: Clean up format bitcast checks and register D32F type for FORMAT_CLASS16F 2022-01-26 12:08:36 +03:00
VKFragmentProgram.cpp rsx: Move fp16 toggle to a global shader precision option 2022-10-11 14:00:34 +03:00
VKFragmentProgram.h rsx: Refactor program texture state handling to be persistent across shader swaps 2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKFramebuffer.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKGSRender.cpp vk: Avoid unnecessary dynamic state updates 2022-10-07 11:53:34 +03:00
VKGSRender.h rsx: Fix program invalidation rules 2022-10-07 11:53:34 +03:00
VKGSRenderTypes.hpp rsx: Allow longer dispatch queues to accomodate games with high draw call count 2022-08-19 20:29:32 +03:00
VKHelpers.cpp vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKHelpers.h vk: Move renderer types to a separate file 2022-02-21 23:58:01 +03:00
VKMemAlloc.cpp Enable -Wstrict-aliasing=1 (GCC) 2021-03-09 03:10:15 +03:00
VKOverlays.cpp vk: Reload state on dynamic state changed 2022-10-09 03:00:39 +03:00
VKOverlays.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKPipelineCompiler.cpp vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers 2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h rsx: Check all attachments when generating pipeline hash key 2021-08-07 19:38:39 +03:00
VKPresent.cpp CPU preemption control: Improve analysis 2022-09-16 18:57:55 +03:00
VKProgramBuffer.h rsx: Minor optimization; avoid preparing unused vertex streams 2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp Optimize basic descriptor batching 2021-09-28 17:43:15 +03:00
VKProgramPipeline.h vk: Implement basic descriptor updates batching 2021-09-28 17:43:15 +03:00
VKQueryPool.cpp rsx: Simplify ZCULL logic a bit 2022-05-20 16:29:27 +03:00
VKQueryPool.h rsx: Implement precise ZCULL stats 2021-09-06 20:04:03 +03:00
VKRenderPass.cpp vk: Update support for framebuffer loops to comply with current spec 2022-09-28 12:55:31 +03:00
VKRenderPass.h vk: Enable use of input attachments 2021-06-01 12:54:10 +03:00
VKRenderTargets.cpp rsx/vk: Implement flushing surface cache blocks to linear mem 2022-08-23 23:49:46 +03:00
VKRenderTargets.h vk: Update support for framebuffer loops to comply with current spec 2022-09-28 12:55:31 +03:00
VKResolveHelper.cpp Switch from r16ui to r16 2021-09-16 14:09:21 +03:00
VKResolveHelper.h [Config] Use std::less<> for std::map<...> 2021-12-02 21:36:57 +03:00
VKResourceManager.cpp vk: Rewrite resource management 2022-02-10 22:20:56 +03:00
VKResourceManager.h vk: Spec-compliant async compute 2022-02-13 14:39:42 +03:00
VKShaderInterpreter.cpp Fix interpreter 2022-03-26 16:10:18 +03:00
VKShaderInterpreter.h vk: Silence compiler warning 2021-10-09 15:10:36 +03:00
VKTextOut.h vk: Enable deferred descriptor updates via descriptor-indexing 2021-09-28 17:43:15 +03:00
VKTexture.cpp vk: Align write length when pre-filling buffers with constant patterns 2022-08-14 23:53:50 +03:00
VKTextureCache.cpp Tuning 2022-08-07 22:14:49 +03:00
VKTextureCache.h vk: Reimplement compliant async texture streaming 2022-07-25 21:05:31 +03:00
VKVertexBuffers.cpp rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead. 2022-09-09 23:17:27 +03:00
VKVertexProgram.cpp rsx: Improve lowered precision comparison emulation 2022-04-28 01:31:07 +03:00
VKVertexProgram.h rsx: Relocatable transform constants 2022-03-26 16:10:18 +03:00
VulkanAPI.h vk: Update support for framebuffer loops to comply with current spec 2022-09-28 12:55:31 +03:00