rpcsx/rpcs3/Emu/PSP2/Modules/sceAppUtil.h
Nekotekina 38c444cfa1 PSP2
2016-05-23 16:22:22 +03:00

70 lines
1.1 KiB
C

#pragma once
#include "Common.h"
struct SceAppUtilInitParam
{
le_t<u32> workBufSize;
char reserved[60];
};
struct SceAppUtilBootParam
{
le_t<u32> attr;
le_t<u32> appVersion;
char reserved[32];
};
struct SceAppUtilSaveDataMountPoint
{
char data[16];
};
struct SceAppUtilSaveDataSlotParam
{
le_t<u32> status;
char title[64];
char subTitle[128];
char detail[512];
char iconPath[64];
le_t<s32> userParam;
le_t<u32> sizeKB;
SceDateTime modifiedTime;
char reserved[48];
};
struct SceAppUtilSaveDataSlotEmptyParam
{
vm::lptr<char> title;
vm::lptr<char> iconPath;
vm::lptr<void> iconBuf;
le_t<u32> iconBufSize;
char reserved[32];
};
struct SceAppUtilSaveDataSlot
{
le_t<u32> id;
le_t<u32> status;
le_t<s32> userParam;
vm::lptr<SceAppUtilSaveDataSlotEmptyParam> emptyParam;
};
struct SceAppUtilSaveDataFile
{
vm::lcptr<char> filePath;
vm::lptr<void> buf;
le_t<u32> bufSize;
le_t<s64> offset;
le_t<u32> mode;
le_t<u32> progDelta;
char reserved[32];
};
struct SceAppUtilSaveDataFileSlot
{
le_t<u32> id;
vm::lptr<SceAppUtilSaveDataSlotParam> slotParam;
char reserved[32];
};