..
upscalers
fsr: Mark output images explicitly as nonreadable
2021-08-24 15:30:46 +03:00
vkutils
Initial Linux Aarch64 support
2022-01-15 06:48:04 +03:00
VKAsyncScheduler.cpp
vk: Ensure async scheduler thread is never auto-spawned by fxo
2021-06-17 00:43:20 +03:00
VKAsyncScheduler.h
vk: Ensure async scheduler thread is never auto-spawned by fxo
2021-06-17 00:43:20 +03:00
VKCommandStream.cpp
vk: Clean up around vkQueueSubmit handling
2021-09-28 23:18:26 +03:00
VKCommandStream.h
vk: Offload garbage collection to offloader thread
2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp
Add error on missing 'override'
2021-02-15 20:21:30 +03:00
VKCommonDecompiler.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKCompute.cpp
[Config] Use std::less<> for std::map<...>
2021-12-02 21:36:57 +03:00
VKCompute.h
[Config] Use std::less<> for std::map<...>
2021-12-02 21:36:57 +03:00
VKDMA.cpp
vk: Introduce the concept of VRAM allocation pools
2021-07-15 18:05:35 +03:00
VKDMA.h
vk: Fix slow bo upload + copy when using RADV
2021-05-27 22:49:13 +03:00
VKDraw.cpp
vk: Fully allow CB change in emit_geometry
2021-10-20 12:05:39 +03:00
VKFormats.cpp
macOS: Implement texture converter for Metal (2) ( #11289 )
2021-12-24 15:46:37 +03:00
VKFormats.h
VK: ReSharper warning fixes
2021-04-30 08:23:16 +02:00
VKFragmentProgram.cpp
rsx: Add floor workaround for GPUs with rounding issues
2021-06-09 10:55:55 +03:00
VKFragmentProgram.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKFramebuffer.h
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKGSRender.cpp
vk: Enable shading rate hack for all GPUs
2022-01-14 10:21:38 +03:00
VKGSRender.h
Initial Linux Aarch64 support
2022-01-15 06:48:04 +03:00
VKHelpers.cpp
vk: Enable deferred descriptor updates via descriptor-indexing
2021-09-28 17:43:15 +03:00
VKHelpers.h
vk: Use a dynamic number of descriptor allocations
2021-09-29 01:20:32 +03:00
VKMemAlloc.cpp
Enable -Wstrict-aliasing=1 (GCC)
2021-03-09 03:10:15 +03:00
VKOverlays.cpp
vk: Do not clip region using renderpass renderarea, we have scissor for that
2021-11-04 21:05:15 +03:00
VKOverlays.h
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
VKPipelineCompiler.cpp
vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h
rsx: Check all attachments when generating pipeline hash key
2021-08-07 19:38:39 +03:00
VKPresent.cpp
rsx: Use 32 bit integers for pitch
2022-01-10 12:27:30 +03:00
VKProgramBuffer.h
rsx: Minor optimization; avoid preparing unused vertex streams
2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp
Optimize basic descriptor batching
2021-09-28 17:43:15 +03:00
VKProgramPipeline.h
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
VKQueryPool.cpp
Use PAUSE in vk::query_pool_manager::get_query_result
2021-12-21 23:28:09 +03:00
VKQueryPool.h
rsx: Implement precise ZCULL stats
2021-09-06 20:04:03 +03:00
VKRenderPass.cpp
vk: Add support for other formats as FSR output
2021-08-23 09:34:56 +03:00
VKRenderPass.h
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKRenderTargets.cpp
vk: Fix double-spill for invalidated resources
2021-07-17 21:28:11 +03:00
VKRenderTargets.h
rsx: Use 32 bit integers for pitch
2022-01-10 12:27:30 +03:00
VKResolveHelper.cpp
Switch from r16ui to r16
2021-09-16 14:09:21 +03:00
VKResolveHelper.h
[Config] Use std::less<> for std::map<...>
2021-12-02 21:36:57 +03:00
VKResourceManager.cpp
vk: Dynamically select panic boundaries based on resolution scale
2021-07-25 20:55:09 +03:00
VKResourceManager.h
vk: Improve memory load balancing and reporting
2021-07-15 18:05:35 +03:00
VKShaderInterpreter.cpp
vk: Use a dynamic number of descriptor allocations
2021-09-29 01:20:32 +03:00
VKShaderInterpreter.h
vk: Silence compiler warning
2021-10-09 15:10:36 +03:00
VKTextOut.h
vk: Enable deferred descriptor updates via descriptor-indexing
2021-09-28 17:43:15 +03:00
VKTexture.cpp
vk: Fix incorrect mixed transfer modes for mipmapped VTC
2021-11-28 01:44:21 +03:00
VKTextureCache.cpp
rsx: Use 32 bit integers for pitch
2022-01-10 12:27:30 +03:00
VKTextureCache.h
rsx: Use 32 bit integers for pitch
2022-01-10 12:27:30 +03:00
VKVertexBuffers.cpp
Use aligned stores in write_index_array_data_to_buffer
2021-12-21 23:28:09 +03:00
VKVertexProgram.cpp
rsx: Handle floating point shenanigans
2021-12-22 22:08:53 +03:00
VKVertexProgram.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VulkanAPI.h
Enable -Wunknown-pragmas
2021-01-12 13:01:17 +03:00