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- Removes the duplicate local_transform_constants - Resets the transform constants on every context reset - Simplifies the code abit which should make it faster - NOTE: Transform constants are persistent across context re-init events (VF5) |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||