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Capture
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rsx-capture: unbreak
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2018-06-24 15:14:37 +03:00 |
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Common
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rsx: Improve texture cache read speculation
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2018-06-26 20:07:20 +03:00 |
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D3D12
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rsx: Rework memory protection management for framebuffer access
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2018-06-26 20:07:20 +03:00 |
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GL
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rsx: Improve texture cache read speculation
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2018-06-26 20:07:20 +03:00 |
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Null
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Configuration simplified
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2017-05-20 16:01:48 +03:00 |
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Overlays
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Restore /dev_flash/ config
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2018-06-23 09:26:11 +03:00 |
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VK
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vk: Fixup
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2018-06-26 20:07:20 +03:00 |
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CgBinaryFragmentProgram.cpp
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typos
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2018-05-14 21:14:39 +04:00 |
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CgBinaryProgram.h
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typos
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2018-05-14 21:14:39 +04:00 |
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CgBinaryVertexProgram.cpp
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rsx: Vertex Decompiler, fix sca register assignment
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2017-08-19 12:27:53 +03:00 |
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GCM.h
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Clean vm::ps3 namespace use
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2018-02-09 17:49:37 +03:00 |
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gcm_enums.cpp
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Fix a typo in gcm_enums.cpp (#4333)
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2018-03-27 18:43:38 +01:00 |
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gcm_enums.h
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rsx/fp: Fragment program overhaul
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2018-03-25 13:31:06 +03:00 |
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gcm_printing.cpp
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rsx: ZCULL synchronization fixes
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2018-03-13 18:55:03 +03:00 |
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gcm_printing.h
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rsx: Move printing function in a separate header/cpp
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2016-09-22 15:44:59 +02:00 |
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GSRender.cpp
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rsx: fix potential hang during thread close
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2018-01-24 16:28:09 +00:00 |
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GSRender.h
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Add support for Vulkan on Wayland
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2018-01-11 12:26:41 +03:00 |
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rsx_cache.h
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RSX: fix shader cache progress bar exit state shenanigans
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2018-06-11 22:41:38 +03:00 |
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rsx_decode.h
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typos
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2018-05-14 21:14:39 +04:00 |
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rsx_methods.cpp
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rsx: fix image_in to use in_pitch when swizzling
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2018-06-24 14:29:41 +04:00 |
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rsx_methods.h
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rsx/fp: Fragment program overhaul
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2018-03-25 13:31:06 +03:00 |
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rsx_utils.cpp
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rsx: Fix segmented memory access for rsx::super_ptr
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2018-05-23 19:07:08 +03:00 |
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rsx_utils.h
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rsx: fix image_in to use in_pitch when swizzling
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2018-06-24 14:29:41 +04:00 |
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rsx_vertex_data.h
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gl: Move vertex processing to the GPU
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2017-08-16 23:58:30 +03:00 |
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RSXFragmentProgram.h
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rsx: Improve fragment and vertex program usage
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2018-05-13 14:44:14 +03:00 |
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RSXTexture.cpp
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rsx: Dubious fix for broken B8 swizzle remap
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2018-03-29 13:52:11 +03:00 |
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RSXTexture.h
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rsx: Overhaul rendertarget sampling/shuffles
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2018-03-25 13:31:06 +03:00 |
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RSXThread.cpp
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rsx: more efficient command reading
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2018-06-27 21:59:34 +03:00 |
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RSXThread.h
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rsx: Rework memory protection management for framebuffer access
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2018-06-26 20:07:20 +03:00 |
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RSXVertexProgram.h
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typos
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2018-05-14 21:14:39 +04:00 |