rpcsx/rpcs3/Emu/RSX
kd-11 dab30c0051 rsx: Disable predictions if 50% of predictions are wrong
- This happens often in loading screens where the memory usage pattern is often randomized by loading in of assets
2018-09-24 21:19:38 +03:00
..
Capture rsx: Remove shader address verification 2018-09-24 13:25:05 +03:00
Common rsx: Disable predictions if 50% of predictions are wrong 2018-09-24 21:19:38 +03:00
D3D12 CMake: Refactor CMake build (#5032) 2018-09-18 13:07:33 +03:00
GL rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
Null Configuration simplified 2017-05-20 16:01:48 +03:00
Overlays rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
VK rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
CgBinaryFragmentProgram.cpp c++17: use std::size 2018-09-06 13:15:59 +03:00
CgBinaryProgram.h Try to get rid of SIZE_32 macro 2018-09-03 21:40:36 +03:00
CgBinaryVertexProgram.cpp rsx: Vertex Decompiler, fix sca register assignment 2017-08-19 12:27:53 +03:00
GCM.h Try to get rid of SIZE_32 macro 2018-09-03 21:40:36 +03:00
gcm_enums.cpp Rsx: fix unknown cull faces 2018-08-28 10:47:24 +03:00
gcm_enums.h Rsx: fix unknown cull faces 2018-08-28 10:47:24 +03:00
gcm_printing.cpp rsx: Fix typos (#5054) 2018-08-30 00:47:48 +03:00
gcm_printing.h rsx: Move printing function in a separate header/cpp 2016-09-22 15:44:59 +02:00
GSRender.cpp Rsx: rewrite address translation 2018-08-13 16:16:34 +03:00
GSRender.h Add missing virtual desctructors (#5094) 2018-09-07 14:35:40 +03:00
rsx_cache.h Texture cache cleanup, refactoring and fixes 2018-09-24 15:26:40 +03:00
rsx_decode.h Rsx: fix unknown cull faces 2018-08-28 10:47:24 +03:00
rsx_methods.cpp rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
rsx_methods.h rsx/cellgcm: Implemet initialization registers reset 2018-09-20 01:05:40 +03:00
rsx_utils.cpp Texture cache cleanup, refactoring and fixes 2018-09-24 15:26:40 +03:00
rsx_utils.h rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
rsx_vertex_data.h rsx: Fix endianness order when immediate mode register is updated, but used as register lookup 2018-09-03 18:24:20 +03:00
RSXFragmentProgram.h rsx: Async shader compilation 2018-07-14 15:19:56 +03:00
RSXTexture.cpp rsx: Clamp texture offsets (#5137) 2018-09-17 10:55:17 +03:00
RSXTexture.h Rsx/cellgcm: complete rsx_state::reset() 2018-08-29 13:37:50 +03:00
RSXThread.cpp rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
RSXThread.h rsx: Cleanup changes for the flip patch 2018-09-24 16:44:02 +03:00
RSXVertexProgram.h rsx: Improve vertex textures support 2018-07-12 18:02:28 +03:00