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* Prefer default initializer over std::memset 0 when possible and more readable. * Use std::format in trophy files name obtaining. * Use vm::ptr<>::operator bool() instead of comparing vm::ptr to vm::null or using addr(). * Add a few std::memset calls in hle where it matters (or in some places just to document an actual firmware memcpy call). |
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| .. | ||
| basic_keyboard_handler.cpp | ||
| basic_keyboard_handler.h | ||
| basic_mouse_handler.cpp | ||
| basic_mouse_handler.h | ||
| ds3_pad_handler.cpp | ||
| ds3_pad_handler.h | ||
| ds4_pad_handler.cpp | ||
| ds4_pad_handler.h | ||
| evdev_joystick_handler.cpp | ||
| evdev_joystick_handler.h | ||
| keyboard_pad_handler.cpp | ||
| keyboard_pad_handler.h | ||
| mm_joystick_handler.cpp | ||
| mm_joystick_handler.h | ||
| pad_thread.cpp | ||
| pad_thread.h | ||
| xinput_pad_handler.cpp | ||
| xinput_pad_handler.h | ||