rpcsx/rpcs3/Emu
kd-11 d846142f0c vk: Reimplement compliant async texture streaming
- Use CONCURRENT queue access instead of fighting with queue acquire/release via submit chains.
  The minor benefits of forcing EXCLUSIVE mode are buried under the huge penalty of multiple vkQueueSubmit.
  Batching submits does not help alleviate this situation. We simply must avoid interrupting execution.
2022-07-25 21:05:31 +03:00
..
Audio Audio: device switching and channel count detection (#12246) 2022-07-08 17:13:38 +02:00
Cell cellMusic/Decode: implement playlist shuffle and repeat 2022-07-22 08:42:43 +02:00
CPU arm64: enable fma and "avx" on Apple and Cortex CPUs 2022-07-15 12:37:33 +03:00
Io input: fix horrible pad hacks 2022-07-06 21:49:31 +02:00
Memory Revert another change 2022-07-20 18:11:52 +03:00
NP Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
RSX vk: Reimplement compliant async texture streaming 2022-07-25 21:05:31 +03:00
cache_utils.cpp Implement FN (lambda shortener) 2022-07-08 14:47:41 +03:00
cache_utils.hpp Move unspecific Emulator code out of System.cpp 2021-04-24 11:21:22 +03:00
CMakeLists.txt cellMusic/Decode: implement playlist shuffle and repeat 2022-07-22 08:42:43 +02:00
GameInfo.h Move types.h to util/types.hpp 2020-12-12 15:12:01 +03:00
GDB.cpp sys_net refactor (#11740) 2022-04-09 14:51:22 +02:00
GDB.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
IdManager.cpp Savestates: HLE state saving POC in sys_lwmutex 2022-07-06 19:43:25 +03:00
IdManager.h Savestates: Fix memory containers initialization (invalidates old savestates) 2022-07-05 08:25:36 +02:00
IPC.h LV2: Improve IPC support (#10206) 2021-05-07 09:58:30 +03:00
IPC_config.cpp Implement PINE IPC Server 2022-06-19 17:56:50 +02:00
IPC_config.h Implement PINE IPC Server 2022-06-19 17:56:50 +02:00
IPC_socket.cpp Implement PINE IPC Server 2022-06-19 17:56:50 +02:00
IPC_socket.h Implement PINE IPC Server 2022-06-19 17:56:50 +02:00
localized_string.cpp Remove BOM markers 2020-12-06 15:30:12 +03:00
localized_string.h Remove BOM markers 2020-12-06 15:30:12 +03:00
localized_string_id.h cellCrossControllerInitialize: add dialog 2022-07-13 19:12:46 +02:00
perf_meter.cpp Initial Linux Aarch64 support 2022-01-15 06:48:04 +03:00
perf_meter.hpp Initial Linux Aarch64 support 2022-01-15 06:48:04 +03:00
perf_monitor.cpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
perf_monitor.hpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
savestate_utils.cpp Savestates: savestate reload fix 2022-07-19 10:43:51 +03:00
System.cpp Disable Disc update redirection for manual ELF loader (#12381) 2022-07-22 20:35:15 +02:00
System.h Mount custom dev_bdvd if a disc game was mounted from dev_hdd0 2022-07-22 07:36:49 +02:00
system_config.cpp Qt: fix initial TSX selection 2021-11-06 13:47:43 +01:00
system_config.h Savestates: Fix "Suspend Emulation Savestate Mode" setting 2022-07-12 15:15:42 +03:00
system_config_types.cpp rsx: PS3 Native frame limiter improvements, add Infinite frame limiter 2022-06-25 15:30:41 +02:00
system_config_types.h rsx: PS3 Native frame limiter improvements, add Infinite frame limiter 2022-06-25 15:30:41 +02:00
system_progress.cpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
system_progress.hpp overlays: Show feedback while stopping ppu compilation 2021-09-16 22:18:43 +02:00
system_utils.cpp Return NPD header in verify_npdrm_self_headers and VerifyEDATHeaderWithKLicense 2022-05-10 23:24:00 +02:00
system_utils.hpp Use simpler C00 unlock EDAT check in GUI 2022-03-09 22:39:30 +03:00
title.cpp Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
title.h Remove BOM markers 2020-12-06 15:30:12 +03:00
VFS.cpp Allow non-existing paths in vfs::retrieve 2022-07-19 10:43:51 +03:00
VFS.h Savestates Support For PS3 Emulation (#10478) 2022-07-04 16:02:17 +03:00
vfs_config.cpp VFS: Add device_info to vfs config 2022-05-10 19:39:35 +02:00
vfs_config.h Mount custom dev_bdvd if a disc game was mounted from dev_hdd0 2022-07-22 07:36:49 +02:00