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GLCommonDecompiler.cpp
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
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2017-11-08 13:15:34 +03:00 |
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GLCommonDecompiler.h
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
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2017-11-08 13:15:34 +03:00 |
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GLFragmentProgram.cpp
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c++17: use std::size
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2018-09-06 13:15:59 +03:00 |
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GLFragmentProgram.h
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typos
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2018-05-14 21:14:39 +04:00 |
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GLGSRender.cpp
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Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
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2018-09-03 23:00:36 +03:00 |
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GLGSRender.h
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Remove useless #include
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2018-08-31 20:13:54 +04:00 |
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GLHelpers.cpp
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gl: Reuse framebuffer resources
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2018-08-18 16:14:30 +03:00 |
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GLHelpers.h
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vk: Support sw component swizzle decode because metal sucks
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2018-08-23 22:54:56 +03:00 |
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GLOverlays.h
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overlays: Refactoring
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2018-06-18 22:34:26 +03:00 |
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GLProcTable.h
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gl: Reimplement textures
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2018-04-25 19:14:36 +03:00 |
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GLProgramBuffer.h
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rsx: Async shader compilation
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2018-07-14 15:19:56 +03:00 |
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GLRenderTargets.cpp
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gl: Reuse framebuffer resources
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2018-08-18 16:14:30 +03:00 |
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GLRenderTargets.h
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rsx: Reimplement cached textures and their views
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2018-07-22 17:19:59 +03:00 |
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GLTextOut.h
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rsx: Code cleanup. Fixes several dozen warnings
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2017-06-22 23:36:15 +03:00 |
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GLTexture.cpp
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rsx: Reimplement cached textures and their views
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2018-07-22 17:19:59 +03:00 |
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GLTexture.h
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rsx: Reimplement cached textures and their views
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2018-07-22 17:19:59 +03:00 |
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GLTextureCache.h
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rsx: Allow linear filtering when reading back GPU-resident memory
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2018-08-18 16:14:30 +03:00 |
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GLVertexBuffers.cpp
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Remove Utilities/variant.hpp and use C++17 variant
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2018-08-31 17:49:59 +04:00 |
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GLVertexProgram.cpp
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rsx: Improve vertex textures support
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2018-07-12 18:02:28 +03:00 |
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GLVertexProgram.h
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rsx/vp: CodeGen improvements
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2018-07-07 16:20:33 +03:00 |
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OpenGL.cpp
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Partial compilation fixes for osx
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2018-03-24 11:14:40 +00:00 |
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OpenGL.h
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gl: Implement swap control on linux
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2018-01-30 21:16:43 +03:00 |